

Custom Graphics Settings Don't Save
#1
Posted 04 February 2014 - 12:45 PM
This was present in the last PTR, so I'm very surprised that a bug like this made it to the release.
#2
Posted 04 February 2014 - 12:56 PM

#3
Posted 04 February 2014 - 01:04 PM
Normally I play with all low but textures medium. Now custom settings tell me that I run with everything low but texture, but in game I have FPS of 12-17 instead normally 20-30 and lots of effects and etc what should be seen in low settings.
#4
Posted 04 February 2014 - 01:11 PM
FullMetalGC, on 04 February 2014 - 12:56 PM, said:

Actually it's pretty easy to replicate on my end. Select preset low, save. In the main menu screen, your mech will have terrible, blocky geometry, bad lightning, indicating the low settings have indeed been saved.
Now, you go to graphics settings and select custom tab. Crank only the texturing to "Very high". Save. Suddenly not only your mech textures will be better, it will also have better geometry and lightning. Drop into a game and check your surroundings, shadows are enabled. Indicating it switched to medium settings.
This is also probably the cause of all the "My FPS is now worse!" topics popping up here. I can't believe this passed through your QA.
Edited by Tahribator, 04 February 2014 - 01:14 PM.
#5
Posted 04 February 2014 - 01:27 PM
- Showing you that the graphics are set to the preset "Medium".
- Set graphics to "Low" preset.
- The mech is all blocky, the settings are saved correctly.
- I change the textures from "Low" to "Very High" (I can't click on Very High without selecting High first btw.)
- Not only the textures are better, but my mech has better geometry and lighting.
- I drop in Training Grounds.
- This nothing like all low except the textures. The graphics are set to either "Medium" or "High". My FPS is painfully low.
Edited by Tahribator, 04 February 2014 - 01:35 PM.
#6
Posted 04 February 2014 - 01:28 PM
Edited by GrizzlyViking, 04 February 2014 - 01:29 PM.
#7
Posted 04 February 2014 - 01:56 PM
1)notice the textures as i swap between low and high
2)notice that while post processing is set to low ingame it does not apply. you can see the lightshafts the depth of field blur ect
3)notice that effects are set to high but in game missiles have no trails and PPCs have no extra effects around the "lightning"
#8
Posted 04 February 2014 - 02:15 PM
Edited by Niyack, 04 February 2014 - 02:26 PM.
#9
Posted 04 February 2014 - 02:41 PM
Niyack, on 04 February 2014 - 02:15 PM, said:
Same here, custom settings gives me a very good looking game but horrible fps.
#10
Posted 04 February 2014 - 02:52 PM
Niyack, on 04 February 2014 - 02:15 PM, said:
Presets are working as they should then? My only gripe with this patch, is that the preset "low" (although I had custom before patch with some settings at medium) is getting me half the fps it did pre-patch. 25-30fps --> 8-12fps.
Surely, with this patch fixing the UI, FPS in-game shouldn't be affected? Problem is not with my end then, is it?
Edited by Darius Deadeye, 04 February 2014 - 03:01 PM.
#11
Posted 04 February 2014 - 03:02 PM
This bug was present on the PTR and I reported it numerous times in the respective feedback forum. I am surprised that this is still there.
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