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Ui 2.0 Suggestions


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#1 Cyborne Elemental

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Posted 04 February 2014 - 02:52 PM

I'm sure that with the integration of the new UI interface, there are sure to be flames, and cheers equally.

I've noticed that there are definately things missing, and others that just interfere with making
the new interface as user friendly as possible.

1. We need a quick reference card that is more detailed about what your current loadout is
for each mech you're working on in the mechlab.

I feel like I'm navigating blind when building a mech, there is no place that shows detailed information about what loadout a mech has "on the fly" "or "easily visible". Both in the lab while building, or when purchasing a new mech in the store.

2. White text on a yellow background for items just plain hurts eyes and is difficult to read.

3. Popup displays for items in the mechlab come up pretty slow, and browsing items to select a build feels sluggish, because their stats aren't openly listed unless you hover for 2 seconds.

4. Hot selection of Chase locations on the 3d render of the mech itself aren't working, you used to be able to click either the dots on the 2d mechmap or the mech itself to quick select that part of the Mech Chase for easier browsing.

5. We need a more visible and clearly defined SAVE MECH LOADOUT button.

6. Occupied and Empty slot count is not visible anywhere.

thanks guys.

Pic is of what I would start with for the Quick Reference card.
Posted Image

#2 mojo

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Posted 04 February 2014 - 03:00 PM

Quote

1. We need a quick reference card that is more detailed about what your current loadout is for each mech you're working on in the mechlab.


Yes please.

Edited by mojo, 04 February 2014 - 03:01 PM.


#3 Layfon Alseif

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Posted 04 February 2014 - 03:04 PM

somthing very useful would be.....
1)put in how much tons an item is in the ui, when you want somthing user friendly an item tonnage would be very nic ebut there are item tonnages so it is very hard for somone new to the game to figure out how much tons an item is when they customizwed their first mech.
2)when you mouse over the description of the mech should say what engine it is CURRENTLY carrying and how many heatsinks it is CURRENTLY carrying. very useful for some players who share the same engine on most of their mechs and that it would be easyer to find an engine in a mech instead of doing 3-5 mouse clicks to check 1 mech for an engine.





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