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So why the Cryengine 3?


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#1 DrnkJawa

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Posted 19 June 2012 - 02:45 AM

Why not Unreal Engine 3? seems to be abit more online friendly(DC universe runs on it, tribes and blacklight aswell) did they ask too much for licenses or is it all a trade secwet?

#2 Woodstock

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Posted 19 June 2012 - 03:00 AM

DC universe was laggy as hell ... completely unplayable at times.

#3 Thorn Hallis

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Posted 19 June 2012 - 03:02 AM

Quote

So why the Cryengine 3?



Because Cryengine 4 is still in development.

#4 Blackfire1

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Posted 19 June 2012 - 03:02 AM

Cryengine handles internet protocols better then Unreal. More so on a massive scale.

Planetside 2 while NOT on the cryengine was based off of it. They built it from scratch after looking at cryengine.

#5 DrnkJawa

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Posted 19 June 2012 - 03:02 AM

View PostWoodstock, on 19 June 2012 - 03:00 AM, said:

DC universe was laggy as hell ... completely unplayable at times.

the week it went F2P or later?

#6 Tarquinn

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Posted 19 June 2012 - 03:07 AM

Pretty visuals. :3

#7 pursang

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Posted 19 June 2012 - 03:10 AM

Have you SEEN the game?

#8 xtinctor

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Posted 19 June 2012 - 03:25 AM

There are a couple of reasons i reckon.
1.Cryengine 3 has an wesome editor
2.Crytek stated they want to focus on f2p games, so i´d guess they´re curious about how mwo will work out and made good offering
3. the engine is focused on big scale and large terrain, which is what mwo needs.
4. the hardwarescaling is pretty well for a high end engine - unreal 3 may be a little bit better but crytek has optimized a lot since crysis (ce2). crysis 2 needs less hardware performance than crysis 1
5. even by today standards crysis 1 (2007!!!) which uses its engine predecessor is still one of the most beautiful games ever created.
6.mwll´s awesome graphics and (for a free mod !) well functioning.

that being said, most of those points are equally valid for ue3, but i´m glad theres some competition in regards of game engines. and cryengine 3 is definately a good fit for a title like mwo.

best regards

Edited by xtinctor, 19 June 2012 - 03:27 AM.


#9 Vashts1985

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Posted 19 June 2012 - 04:13 AM

unreal 3.5 needs to DIAF already.

completely sick of that engine, especially considering it does not scale up to modern technologies like cryengine 3 does.

#10 DrnkJawa

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Posted 19 June 2012 - 04:17 AM

View Postpursang, on 19 June 2012 - 03:10 AM, said:

Have you SEEN the game?

yes i have seen gameplay videos, its all nice and shiney specialy hate the shiney water(reminds me of WoW bragging about it)

View Postxtinctor, on 19 June 2012 - 03:25 AM, said:

There are a couple of reasons i reckon.
1.Cryengine 3 has an wesome editor
2.Crytek stated they want to focus on f2p games, so i´d guess they´re curious about how mwo will work out and made good offering
3. the engine is focused on big scale and large terrain, which is what mwo needs.
4. the hardwarescaling is pretty well for a high end engine - unreal 3 may be a little bit better but crytek has optimized a lot since crysis (ce2). crysis 2 needs less hardware performance than crysis 1
5. even by today standards crysis 1 (2007!!!) which uses its engine predecessor is still one of the most beautiful games ever created.
6.mwll´s awesome graphics and (for a free mod !) well functioning.

that being said, most of those points are equally valid for ue3, but i´m glad theres some competition in regards of game engines. and cryengine 3 is definately a good fit for a title like mwo.

best regards

good points, the crytek statement did cross my mind so my gues is maybe they offerd their engine for free, anyways...
and handling large scales is also part of unreal(the damn tribes maps are too big and have you seen APB maps? driving a mech throu those would be a fun challenge)
Maybe i just got too used to Unreal running things that i cant imagine anyone else trying to run the show....

#11 BFalcon

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Posted 19 June 2012 - 04:18 AM

Xinctor: and 7, MWO would be an excellent flagship product to demonstrate the Crytek 3 engine and its capabilities, so they were probably eager to get them onboard. If MWO fails (unlikely) then they could just keep quiet, if it succeeds (far more likely) then it would be a game they could hold up and say "hey, look how well these fellas did with their game - Mr Developer, if you pay us to use the same engine, your game could be just as successful!".

#12 Kittygrinder

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Posted 19 June 2012 - 04:22 AM

I

View PostDrnkJawa, on 19 June 2012 - 04:17 AM, said:

yes i have seen gameplay videos, its all nice and shiney specialy hate the shiney water(reminds me of WoW bragging about it)



When you actually play a Cryengine 3 game, and take time to actually look at the water, youll quickly realize its the best water in a game youve ever seen. Thats just one thing that Cryengine does better than most other engines.

And i hate to burst your bubble, but... but water is kinda shiny...

Edited by Kittygrinder, 19 June 2012 - 04:22 AM.


#13 XavierX

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Posted 19 June 2012 - 04:22 AM

Cryengine is the best engine available that cost zero money up front to license. You don't pay anything until you start making revenue.

/thread

#14 Unendingmenace

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Posted 19 June 2012 - 04:31 AM

Because it looks awesome! :blink:

#15 SwollenSac

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Posted 19 June 2012 - 04:38 AM

Why not

#16 xR1pp3Rx

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Posted 19 June 2012 - 04:44 AM

anyone who thinks the unreal engine 3 is better thaqn cryengine 3 is nuking futts.

Edited by xR1pp3Rx, 19 June 2012 - 04:44 AM.


#17 Slaytan1c

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Posted 19 June 2012 - 04:48 AM

Engine looks great. It is nice to see other options be used for online games :blink:

#18 vam

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Posted 19 June 2012 - 04:48 AM

LOL

#19 Fugu

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Posted 19 June 2012 - 05:44 AM

Unreal 3 engine is old.

#20 Kittygrinder

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Posted 19 June 2012 - 05:49 AM

View PostxR1pp3Rx, on 19 June 2012 - 04:44 AM, said:

anyone who thinks the unreal engine 3 is better thaqn cryengine 3 is nuking futts.



Seriously. The tech demo at E3... i thought maybe it was a video from 2 or 3 years ago. The only great looking thing was the rocks crumbling. Everything else looked... meh.





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