In short, nothing worked, and I kept having the same problems, as the day wore on my problems got worse, and I couldn't even get into games. The screen would be stuck at "connecting", then it boots me back to the home/mechlab screen. Mech is then stuck in deployed mode until the game ends. I have attached a pingplotter run of IP tracert to a PGI server IP, and it shows a 100% packet loss for 4 hops which just don't go away. I hope there is some kind of workaround for this so I can play the game again.
PS: I am using Starhub Cable internet, in Singapore, and a friend who is using the same ISP seems to have no problems whatsoever.
