- Your team is doing well, and the enemy team is either on the run or getting annihilated in the process.
- Your team is not doing well, and the enemy team is pushing their advantage.
In the event that you do find yourself being routed or the enemy team is performing a search-and-destroy function, these methods "might" possibly increase your survivability against enemy odds - while providing a certain opportunity for ambush if the situation presents itself.
One of the ways to increase that survivability, is using the power down option on your mech to your advantage. By placing yourself in certain positions on the battlefield when the enemy is out hunting for you, you may potentially have a good chance to score a few kills before the enemy becomes aware of your location, and radios in your position to their team.
Example: I was in a match on the Canyon map, piloting an Awesome 8T. The objective was Conquest. My team was wiped out midway into the fight, and I'm heavily damaged after taking down some heavies. Using tab, I checked how many survivors there are on the opposition - 4 still alive, but probably damaged - and I made a mad dash towards one of the bases where my team has control over currently. Positioning myself to the walls of the canyon, out of general sight and still having a good viewpoint to overlook that base, I powered down and waited for a chance to attack.
A short while later, two mechs appeared - an Atlas, and a Catapult. Since I was powered down and not in the line of sight, they proceeded to cap, turning about to scan the perimeter, unaware that their backs were turned to me.
I powered up, checked which mech was more damaged, and proceeded to unload my entire arsenal of ppcs onto their unsuspecting back. In three shots, the Catapult was destroyed in the rear without realizing it, and I switch fire to the atlas that is now turning around from the commotion. It was unfortunate that the Atlas still had full armor on himself when I engaged him, but he took a good thrashing of my weapons before I fell under a hail of ballistics and srms.
While I may not have won the engagement against the Atlas, I was able to ambush one of the enemy players and bag myself a kill, taking at least one more of them down with me.
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Shutting down provides a few perks in the late game when the situation is desperate. Not only does it mask you from sensors, if your camouflage is the same general color of your surroundings, you can literally become overlooked while the enemy tries to hunt you down. Other than certain maps (River City Night, or Frozen City Day), often many players do not use their thermals to scan for targets either, relying mostly on their sensors and modules (Seismic) to search for targets. If you can position yourself properly - out of the general route that mechs usually take, you can set up an ambush on any unsuspecting mechs that come across your way. Certain, unorthodox spots are potential positions for ambush. For example, if you are a small enough mech, powering down directly over the corpse of another mech provides you with cover to hide yourself in. The smoke may provide some camouflage, and in thermal, the destroyed mech still produces heat, masking your signature from any casual glance.
A word of warning however - this method doesn't always work. It is a gamble that capitalizes on the enemy's overconfidence late in game, a blind spot in their numbers while you position yourself for the kill. While I do not guarantee its chance of success, it does provide you with a bit of extra survivability that you can capitalize on before the enemy decides to out-cap your base or move in packs.
Hope this helps.