

Bad Luck Round 2 "kill A Dev"
#1
Posted 24 December 2013 - 02:20 PM
Some of you guys have also so much bad luck like me?
#2
Posted 24 December 2013 - 02:34 PM
Degalus, on 24 December 2013 - 02:20 PM, said:
Some of you guys have also so much bad luck like me?
Had no luck in previous editions or challenges (think as much i saw a single Dev on my team in the past)
This time i was lucky enough to find 2x and 3x Devs in opposing teams in the same day (my play times are around 10 Am pacific time and 3-4 hours after that) and got a single kill due the Dev stepping in the wrong place while dueling a misery with my Griffon..
Aside of this i see some PGI or IGP Devs from time to time on those hours along the year. Also some Dev claimed he oftenly played 2-3 machs before go to work almost daily FYI.
#3
Posted 24 December 2013 - 04:00 PM
Really this "event" should be going on all the time. It would still be a tiny minority of players to get the prize.
#4
Posted 24 December 2013 - 04:10 PM
Then again, it wasn't until we saw the devs getting whooped by a Raven-3L premade that we suddenly saw ECM get addressed back in spring, so perhaps them playing is the only way to convince them of stuff. I dunno what to think.
#5
Posted 24 December 2013 - 10:25 PM
#6
Posted 25 December 2013 - 05:22 AM
Oh well.
#7
Posted 25 December 2013 - 05:26 AM
#8
Posted 29 December 2013 - 08:51 AM
What was/or is the prize you get for killing one? And how do you know if you did?
#9
Posted 30 December 2013 - 11:07 AM
#10
Posted 31 December 2013 - 10:52 AM
#11
Posted 31 December 2013 - 01:02 PM
Degalus, on 24 December 2013 - 02:20 PM, said:
Some of you guys have also so much bad luck like me?
Out of the 800 members of the skye-rangers not a single member seen a dev during the challenge. Something tells me it was a farce and they never showed up. Probably due to the devs are afraid to show their faces lately since their Clan Mech Bundle Miss-Hap.
Or most likely the devs don't want to play because they know it is boring without CW and UI 2.0 ... so ooooo maybe they should get a cracken on that.
Edited by clownwarlord, 31 December 2013 - 01:03 PM.
#12
Posted 31 December 2013 - 01:08 PM
I never saw a Dev, but I don't contribute it to conspiracy, I contribute it to the fact that there are hundreds of thousands of players, and less than a hundred Devs or Publishers. I have killed them before, but no event at the time.
Also, to say that the people who create this game are not allowed to play this game? ******. They made the game, they're allowed to play it all they damn well want. They are employees, and if they choose to spend their free time playing the game they're making, so be it.
#13
Posted 31 December 2013 - 07:19 PM
Pac Man, on 31 December 2013 - 01:08 PM, said:
I never saw a Dev, but I don't contribute it to conspiracy, I contribute it to the fact that there are hundreds of thousands of players, and less than a hundred Devs or Publishers. I have killed them before, but no event at the time.
Also, to say that the people who create this game are not allowed to play this game? ******. They made the game, they're allowed to play it all they damn well want. They are employees, and if they choose to spend their free time playing the game they're making, so be it.
Hundreds of thousands of players. Some one spiked that mans punch.
#14
Posted 31 December 2013 - 09:15 PM
#15
Posted 01 January 2014 - 03:25 AM
While I never saw a Dev name in a match during the event, as much as the token would have been nice to have, I'm sort of glad. If you're on the team with the Dev, then you know its going to be easy pickings, and everyone just swarm around the Dev and wait for the enemy to come charging in to get their "kill". If you're on the team opposite the Dev, you can kiss that match goodbye, as you're going to lose people on your team who blindly charge after the Dev to get the kill and reward, with no consideration of the team or winning the match.
Plus, if they were announced to be anonymous, it might encourage more teamwork. If no one knows who the Dev(s) are in a match, the incentive is to kill everyone.
#16
Posted 01 January 2014 - 03:35 AM
Pac Man, on 31 December 2013 - 01:08 PM, said:
People who say things like that are just a beacon broadcasting "Hello! I'm extremely ignorant! Just wanted to let everyone know, kthxbye"
#18
Posted 02 January 2014 - 08:35 AM
Pac Man, on 31 December 2013 - 01:08 PM, said:
And at that time, people were expecting a genuine launch in Q3, and prior to that launch UI2.0, and possibly CW which was at that stage ''only'' a year late.
You don't think that people might be entitled to change their level of optimism, in the 5 months since they bought Overlord, and given the many disappointments since that time...?
Pac Man, on 31 December 2013 - 01:08 PM, said:
They quite probably did.
Pac Man, on 31 December 2013 - 01:08 PM, said:
Or Yanno, stop encouraging the devs to think that what they're delivering in any way meets their customers' expectations, by telling them so in their customer forums?
#19
Posted 02 January 2014 - 08:39 AM
#20
Posted 02 January 2014 - 08:40 AM
Just a matter of being at the right place at the right time.
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