While I was at work I thought of an idea for Assault Mode. Why not have each team have a sort of Mobile Field Base for Re-arm and Repair mid-game but to balance it the MFB has a limited number of supplies. The Bigger the Mech, the More supplies it takes to repair. Just an idea....Thoughts?
1
Assault Mode Idea
Started by Domoneky, Feb 08 2014 03:31 PM
3 replies to this topic
#1
Posted 08 February 2014 - 03:31 PM
#2
Posted 08 February 2014 - 03:38 PM
Maybe. I'd like to see MFBs in some mode.
#3
Posted 08 February 2014 - 03:40 PM
yeah something similar to the MFBs in MW3. It would give pilots a greater incentive to protect their bases. Hell when the MFBs in MW3 were attacked I scrambled back quickly to protect hem. Didn't wanna lose the salvage
#4
Posted 08 February 2014 - 04:30 PM
MFBs take hours to do any meaningful repair. Even just slapping a few extra armor plates on takes tens of minutes, and reloading is likely to be even more time consuming.
I'd much rather have PGI develop the bases further (which seems like the direction they're moving right now), which will make the actual fights much more interesting and distinguish the different modes even more.
I'd much rather have PGI develop the bases further (which seems like the direction they're moving right now), which will make the actual fights much more interesting and distinguish the different modes even more.
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