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Finding Modules The Easy Way.


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#21 Agent 0 Fortune

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Posted 15 February 2014 - 02:28 PM

I don't know if "easy" is an accurate description (my mechs scroll way off the bottom of the page). However, it is currently and unfortunately it is currently the best way.

Back in the age of enlightenment before the dark ages of UI2.0 I used to have a 4 mech "quick launch" on my home page, I always knew where my modules were, any mech in my quick launch bar was ready to go, anything not in the "quick launch 4" was stripped of modules. It was a primitive yet highly effective system.

I guess instead of playing today, I will be hunting through mechs for modules and trying to figure out a system better than post-it notes to identify what mechs currently have modules and engine.

Progress... it is truly the only thing preventing us from ever achieving anything.

#22 DeadlyNerd

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Posted 15 February 2014 - 02:47 PM

Directions unclear, got my **** stuck in the AC20 barrel on my 2X.

#23 TehSBGX

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Posted 15 February 2014 - 03:05 PM

View PostAgent 0 Fortune, on 15 February 2014 - 02:28 PM, said:

I don't know if "easy" is an accurate description (my mechs scroll way off the bottom of the page). However, it is currently and unfortunately it is currently the best way.

Back in the age of enlightenment before the dark ages of UI2.0 I used to have a 4 mech "quick launch" on my home page, I always knew where my modules were, any mech in my quick launch bar was ready to go, anything not in the "quick launch 4" was stripped of modules. It was a primitive yet highly effective system.

I guess instead of playing today, I will be hunting through mechs for modules and trying to figure out a system better than post-it notes to identify what mechs currently have modules and engine.

Progress... it is truly the only thing preventing us from ever achieving anything.



I actually want the 4 mech Quick launch thing back too. Maybe they'll bring it back in UI 3.0. ;)

#24 Appogee

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Posted 16 February 2014 - 02:31 PM

This is a handy tip, thanks.

(Still shaking my head that there's no way to see engines unless I go into the CT loadout. Do PGI even play their own game?)





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