SuckyJack, on 11 February 2014 - 12:32 PM, said:
As pointed out before this design completely wrecks Heavy and Assault Mechs since they have very low variances under that formula and would give massive boons to light mechs.
Light mechs are one-shottable even after said boosts. The most gimped heavies and assaults get massive buffs; the Awesome outclassing the Stalker in armor. The Victor suffering the armor of heavy mechs. The Dragon outclassing 2 out of 3 chassis in the 65 ton range despite being a 60 ton mech and outclassing the 2 out of 4 Victor variants. The Quickdraw getting a much needed buff though still clearly outclassed by the Dragon in armor (the Dragon even with the armor superiority in the 60 ton league is still inferior in ranged offensive ability and maneuverability to the Quickdraw, balancing the whole thing out.)
Hunchbacks would be able to compete with 55, 60 and 65 tonners in armor. Shadowhawks; 2 out of 3 variants yield to the superiority of the Hunchback. (Meanwhile at original pre-buff medium mech engines, the Shadowhawks outclass Hunchbacks in speed and firepower potential and suddenly the very long-ranged focus of the stock weapons for a Shadowhawk make sense; one of the three variants has the armor of a light mech! The other has the armor of a Blackjack or Centurion A / D).
And if you're worried about Centurions, while two Centurions (A and D) get less armor both outclass many of the Hunchbacks in firepower, the A outclasses it in manueverability even with the same engine limit, and the D is a lot faster. Meanwhile the Centurion AL and the Wang both outclass the Hunchbacks in armor in exchange for their offensive inferiority. A trait completely lost in MWO's current system.
Overall, 100% of lore's original intention of armor differences between mechs is 100% maintained from stock to maximum armor. The only removal is PGI's meddling (and the tabletop universal armor rule which exists for the creation of original mechs).
In the end, the game and ultimately the meta becomes choosing mechs and variants based on the choices of speed, firepower, armor, or some combination.
Instead of speed, firepower, speed and firepower, or being completely gimped with something mostly useless as it's qualifying trait (armor) can be put on anything.
Edited by Koniving, 12 February 2014 - 02:55 PM.