As it stands, I've been super excited to play this game since I've cut my teeth on so many other games and never really MW. I'd like the community to give me some background info on the lore, specifically the factions, and how clans play into the social aspect of the MW verse. I played EVE pretty successfully for a few years, so I'm not really worried about figuring out how to equip my mechs, but I haven't been able to really figure out the MW universe itself.
Are there benefits to being a mercenary over being allied with a certain House? Do certain factions get certain mechs? If, for example, I want to get a Raptor II (should it ever exist in this game), do I need to be allied with whatever house is part of Word of Blake/Republic of the Sphere?
Moving beyond possible alliance-unique mechs, what types of play-styles are generally associated with types of mechs? Each previous MW game I played, I just sort of sat down and tried killing people (with mixed success, being a noob and all).
Looking forward to getting a handle on this stuff and dishing out some pain.
Edited by KniteWulf, 20 June 2012 - 11:14 AM.