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Bug Report: Skirmish


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#1 CptObvious

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Posted 14 February 2014 - 10:17 AM

12vs12 Alpine Peak.
1 enemy dc-ed
Match starts.
10 minutes in the game.
2 of the enemy team ended up with a 0 ping, but did not disconnect (????)
SO we are 9 kills vs. 9 kills and no enemys left.
WHY is this a tie?



Just refill the match with a player until your ELO system or tonnage-limits are released and ready to test on public test server

Please PGI ... Get yourself a working reconnect feature like World of Tanks almost 3 years ago hab built-in in their beta or Dota 2. Both big free 2 play titles. You can do that too.

Otherwise: a disconnected player should be self-destructed or removed from the game.

Thanks PGI.

Posted Image

EVEN the scoreboard removed them! :lol:
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