

Firebrand Loadouts
#1
Posted 24 December 2013 - 08:38 AM
And please no dual AC-20s.
#2
Posted 24 December 2013 - 08:46 AM
I think you'll have to use a XL engine with that setup if you want to get any speed out of it.
#3
Posted 24 December 2013 - 08:55 AM
Ridiculous, on 24 December 2013 - 08:46 AM, said:
I think you'll have to use a XL engine with that setup if you want to get any speed out of it.
Jäger becomes so frigile with XL, no arms to shield myself with and i dont need speed.
#4
Posted 24 December 2013 - 09:03 AM
I've had decent success with this build. Two ERLL and the AC5's works well too.
It's hard to get a good amount of firepower without using an XL. With the XL that build gets a 300 size engine and upgrades to UAC's. Two PPC two AC5 with an XL is also potent.
#5
Posted 24 December 2013 - 10:44 AM
If you want longer range, you can of course go for the 2x UAC/5 2x ERLL build. But currently, the meta really doesn't favor that kind of long-ranged focus. And personally I for one like to cover up my jams with two more weapon groups rather than just one.
#6
Posted 24 December 2013 - 11:41 AM
I had a 9 kill game with a different variant of the Jager which could only hold 2 med lasers along with the 2 Guass rifles. The xl engine isnt that big of a deal because I usually engage from a distance. If the action gets to close, I then bring my Med Lasers into play and that usually gets me out of trouble. Oh, I also have the speed tweak on this mech.
Edited by BlueCorsair, 24 December 2013 - 11:42 AM.
#7
Posted 24 December 2013 - 12:57 PM
#8
Posted 24 December 2013 - 01:49 PM
Mr Huge, on 24 December 2013 - 10:44 AM, said:
If you want longer range, you can of course go for the 2x UAC/5 2x ERLL build. But currently, the meta really doesn't favor that kind of long-ranged focus. And personally I for one like to cover up my jams with two more weapon groups rather than just one.
I have lots of fun with a slight variation of that one dropping 1x Ton of LBX ammo and the AMS to fit 2x Extra Med lasers.
Granted you only can Alpha twice the lasers before shutdown but you can pump 60 points of dmg relatively quick then relay on the 2x LBX10 to finish the enemy.
Edited by Lord Perversor, 24 December 2013 - 01:49 PM.
#9
Posted 24 December 2013 - 01:49 PM
I've run every variant under the sun, standard and xl engine, and my finding, TBH is this: Standard Engines usually give you about an additional 5 seconds of survivability in a furball. But you give up so much in either firepower and/or speed that it tends to be irrelevant to the final picture. You also lose the speed needed to use that extra 5 seconds to disengage, and overall, put out less damage. The only version with any chance of real survival brawling is the BoomJager (AC20 x2) and that is simply because you can hopefully kill them before they kill you.
The Jager, by design is a high risk/high reward ride. No matter how you kit it out, you either clean the table, or get wiped out first thing. So, embrace being a glass cannon. Use the ridges to protect your side torsos, use ambushes and back alley muggings, and have enough engine to get away from anything bigger and meaner than you.
For the Firebrand, I find little or nothing to top the 2x AC5 and 2x Large Laser. But this FIREBRAND is my favorite. The dual ac10 is one of the most underrated weapon systems in the game. You will hammer virtually anything to pieces in seconds, and the DPS vs Heat rapidly outstips the AC20s and PPC.
You do need to be careful of the medium lasers, but as long as I reserve them torso lasers for sure shots and the coupe de grace, it doesn't tend to matter. I've also toyed with it like this FIREBRAND, but it's hot as a pistol. Doe's tend to melt their face before you melt yourself, but too often I have found myself pushing it for that kill shot only to shut down in front of the dead guy's friends. Oops.
I've run thisFIREBRAND for a standard engine, but when I found it didn't really help my KDr and match Score, I switched to the above units.
Edited by Bishop Steiner, 24 December 2013 - 01:53 PM.
#10
Posted 24 December 2013 - 03:39 PM
How about AC-20 AC-10 PPC build?
PPC and AC-10 have similar range, PPC can be spammed at ranges to conserve ammo, then when your target is in range(~500meters) and you have a clear shot, fire PPC and AC-10. Then when target is closing to 300meter you open up AC-10 and/or AC-20.
#11
Posted 24 December 2013 - 04:48 PM
Turist0AT, on 24 December 2013 - 03:39 PM, said:
How about AC-20 AC-10 PPC build?
PPC and AC-10 have similar range, PPC can be spammed at ranges to conserve ammo, then when your target is in range(~500meters) and you have a clear shot, fire PPC and AC-10. Then when target is closing to 300meter you open up AC-10 and/or AC-20.
it's workable, but TBH, I don't favor it over the 2x AC10. Which pair well with the PPC, as noted. But the the higher damage of the ac20 is offset by a much slower cooldown time, and much worse projectile speed. I like 20s, but feel the builds should be made around them, when used. Not big on mix and matching.
#12
Posted 24 December 2013 - 06:31 PM
Bishop Steiner, on 24 December 2013 - 04:48 PM, said:
Yeah AC-10 are great. Ghost Heat on the 2x20 is pretty big. With that load ill be able to maintain that 40 alpha, be less ammo dependant and have more range, i hope at least.
Used to run AC-20 Gauss and PPC, but the gauss nerf made that build ineffective.
#14
Posted 14 February 2014 - 12:57 PM
368 armor
(endo-steel)
XL-280
4 additional double heat-sinks
2x LB 10-X AC (5t = 75 shots, and yes, its possible to use all)
5x Medium Laser
just managed a round with 1038 damage
i tried a few different builds (dual-gauss, dual AC/20) and i keep coming back to this one as it suits me pretty perfect with the speed of the Jagermech with his decent armor
a well put laserburst gets rid of most legs if a light passes you

#15
Posted 14 February 2014 - 01:06 PM
#16
Posted 14 February 2014 - 02:06 PM
I've yet to find anything better than twin UAC/5 with twin PPCs. 4 tons of ammo. XL 280. It's a sniper, and a mean one at that. Don't waste UAC shots, though. Your PPCs are what you use at really long range when you don't have a sure shot.
#17
Posted 14 February 2014 - 02:18 PM
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