Russ Bullock taking questions on Founders now.
#281
Posted 19 June 2012 - 11:33 AM
#282
Posted 19 June 2012 - 11:35 AM
One of the questions I also had you already did answer. That the founder's mech will get along with 4 seperate bays if you buy the elite package.
So here is coming my question even if it is absolutly nonsense but sometimes all humans (including myself ) are just idiots if there is a way of making something dump...
So, if you do have 1 kind of a mech. e.g. an Atlas at your bays...are you still able to buy a second Atlas or are you only limited to 1 mech per kind? And if you are only limited to 1 mech of a kind is that also working for the founder packages or is it becuase you get seperate bays the option to buy 1 other mech of that kind?
#284
Posted 19 June 2012 - 11:36 AM
Edited by ArchSight, 19 June 2012 - 11:37 AM.
#285
Posted 19 June 2012 - 11:36 AM
#286
Posted 19 June 2012 - 11:36 AM
#288
Posted 19 June 2012 - 11:37 AM
#289
Posted 19 June 2012 - 11:37 AM
Thanks for taking the time to go through all these questions, took me almost an hour
#290
Posted 19 June 2012 - 11:37 AM
#291
Posted 19 June 2012 - 11:38 AM
Teralitha, on 19 June 2012 - 11:37 AM, said:
Sme thing happened to me..
#292
Posted 19 June 2012 - 11:38 AM
And Garth, thanks for chiming in on that!
#293
Posted 19 June 2012 - 11:39 AM
#294
Posted 19 June 2012 - 11:39 AM
BTW, been waiting since the last Online Mechwarrior game set in 3025 went off the air for someone else to make a game like this...
#295
Posted 19 June 2012 - 11:39 AM
I really have to ask;
why do we have to lock in our mech choice now instead of on the 7th? Surely more game content will be coming between now and then and this will affect how and why we would place each 'mech. Why lock-in our choice so early in the process?
#296
Posted 19 June 2012 - 11:40 AM
Do we have access to the founder mechs during open beta or only after launch?
#297
Posted 19 June 2012 - 11:40 AM
#298
Posted 19 June 2012 - 11:41 AM
So, a question: Will founders have any advantage/influence in the upcoming higher level metagame? That is, will we have some extra influence on the greater conflict, say by weighting our actions or giving us perhaps a vote on a direction?
#299
Posted 19 June 2012 - 11:42 AM
Mad Squig, on 19 June 2012 - 11:39 AM, said:
BTW, been waiting since the last Online Mechwarrior game set in 3025 went off the air for someone else to make a game like this...
That has been already answered in Dev Q&A... all mechs can be piloted your mech xp will make them more efficient.
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