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Compile Screen


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#1 BSK

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Posted 13 February 2014 - 07:15 AM

Today I had a new screen bug.

In fact these are 2 bugs combined. Lately, since UI2.0 when I switch to desktop and then get back into the game, the mouse cursor of MWO appears and its position defines the new center of my movement restrictions.
The secound bug is when I enter the cavern on Forest Colony coming from the south at E8. Then I got this flickering of the boulder in the mid of the water.

Now these 2 bugs combined in a game today gave me a white screen written "compile" or "compiling" in blue letters all over it multiple times. It was just for a ms and I couldn't take a screenshot.

#2 Wintersdark

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Posted 13 February 2014 - 07:27 AM

I too have seen the white screen with blue "Compiling" text repeated. Rather, the cockpit glass - cockpit textures are unaffected, just what you see out of the cockpit is all white with repeated blue text.

It's a fast flicker, but really, really bizarre.

#3 BSK

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Posted 13 February 2014 - 09:05 AM

View PostWintersdark, on 13 February 2014 - 07:27 AM, said:

It's a fast flicker, but really, really bizarre.


As a programmer, the "compiling" screen of a foreign program had given me an irrational panic moment, I have to admit.

And yes, thank you for the detail of the cockpit, it was really the image formation of the landscape.

#4 MountainCopper

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Posted 13 February 2014 - 11:50 AM

When the glass effect shaders are generated for the first time, you will see this "compiling shaders" screen filling up everywhere the glass is. This is dependent on how fast the computer is... some players might not see this at all.

This will happen only once and then the shaders are cached. Or after you deleted your shaders cache folder.
Why I got this a second time entering the cave on the forest colony map, I don't know...

Edited by GoldenFleece, 13 February 2014 - 03:59 PM.






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