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On Twitter Russ Has Mentioned That Their Is A New Chassis Coming In Martch, Its An Assualt, Your Thoughts?


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#41 Victor Morson

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Posted 13 February 2014 - 11:26 PM

I have a continuing theory. With Clan stuff coming they are going to put out a string of ABSOLUTELY top tier Inner Sphere 'mechs to make us buy them before the whole IS inventory becomes a bad memory as we replace it with Clan tech.

If this theory is correct, I half expect a Devastator or some other assault that can run twin Gauss rifles at the very least, something that would easily and instantly put it in the top tier of assaults.

View Post9erRed, on 13 February 2014 - 01:30 PM, said:

Greetings all,

Just because "Alex" is currently working on art for a particular Mech does not mean that is the next Mech. It's rather late in the game to be "just working on the art design", and have that ready, modeled, structured for in game use. (and ready for a March introduction.)

So an update on what Mech's can be dropped into MWO within the 3050 timeline.

Assault 'Mechs 3050 Timeline All chassis that make an appearance at this time. Expect anything, as Alex is prolific at creating new from old.




You forgot the Devastator. It's initial variant is 3036, and it's upgraded variants (swapping to Gauss) are 3048. It won several polls and would be extremely viable as a top tier 100 tonner; I'd bet on this but anything that can in fact run twin gauss is my larger bet. Also this would add a second 100 ton 'mech to the game, which would make logical sense.

Edited by Victor Morson, 13 February 2014 - 11:27 PM.


#42 MisterPlanetarian

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Posted 13 February 2014 - 11:27 PM

Mauler or King Crab.

I hope we'll see the King Crab atlast, even though the mauler will be more competitive at 90 tons. Good ridddance 733C either way.

EDIT: If it's the banshee I will blow a gasket. I don't care if we don't have a 95 ton mech because the Banshee is a peice of shit plain and simple. We don't need another armchair atlas.

Edited by MisterPlanetarian, 13 February 2014 - 11:28 PM.


#43 Victor Morson

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Posted 13 February 2014 - 11:31 PM

View PostNgamok, on 13 February 2014 - 01:23 PM, said:

I hope it's the Banshee just for the sake of having the 95 ton represented. Otherwise the Zeus and Cyclops at 80 and 90 tons both have a nice mix of Energy, Ballistic, and Missile just like an Atlas / Orion.


Now, I'd LIKE to see the Banshee. It'd be a really fun interesting alternative to the Highlander if the AC/10 variant was given 2 ballistic points. We'll see, I guess.

View PostMisterPlanetarian, on 13 February 2014 - 11:27 PM, said:

EDIT: If it's the banshee I will blow a gasket. I don't care if we don't have a 95 ton mech because the Banshee is a peice of shit plain and simple. We don't need another armchair atlas.


You mean "alternative Highlander" not "armchair Atlas."

View PostTehSBGX, on 13 February 2014 - 11:16 PM, said:

Hopefully a Zeus. The 6y variant.... It looks so amazing.
Posted Image


Oh And PLEASE Give us The Blazer, we need new weapons.


The irony is the Zeus is a total piece of crap in TT and far, far inferior to the Awesome which has a similar look / faction preference. It's not even close.

But in MW:O the Zeus would be way, way superior and far more viable than the Awesome, because it's hardpoints are kind of great for it.

PS: The 9S has nothing on the 9S2 ; that'd be a twin Gauss / AC/20 assault.

EDIT: There's even a hero version of the Zeus.. too bad they never use the freaking IP and will probably make up some dumb thing like the "Hercules" variant or something.

Edited by Victor Morson, 13 February 2014 - 11:34 PM.


#44 MisterPlanetarian

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Posted 13 February 2014 - 11:36 PM

There is no "Alternative" highlander without jumpjets.

The Banshee can stay buried like the obsolete hunk of scrap metal it is.

Nightstar is a better fill for the 95 ton slot, only problem is the 3rd variants currently non existing UAC20.

#45 Deathlike

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Posted 13 February 2014 - 11:37 PM

View PostEd Steele, on 13 February 2014 - 12:43 PM, said:

So basically an Awesome that has ballistics. The Mauler will be as broad as a barn like the Awesome too. Hopefully it is the Zeus or Banshee.


Any notion that a mech is built like an Awesome (the Battlemaster comes to mind, but not to the same degree), it will be DOA immediately.

That and besides the real firepower is in the torsos... will make it not XL friendly (not that it matters for Assault.. with the two major Assault exceptions to this rule).

#46 MisterPlanetarian

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Posted 13 February 2014 - 11:38 PM

4x AC5's is XL friendly, even in the torso of a 90 ton mech. If you can't figure that out by now you have not been paying attention.

#47 AlmightyAeng

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Posted 14 February 2014 - 05:59 AM

View PostJin Ma, on 13 February 2014 - 09:12 PM, said:


doesn't say when for either though. and as we have seen they can have anywhere from 3-5 concept art done at the same time



why do people never cite these important pieces of info


You're right, no timeline. However, you 'like' my Mauler post and then complain? It was in the last NGNG podcast. I went back and listened for it. Again, no timeline.

However, since it's a confirmed assault...I'm gonna guess the Zeus, actually. Anyone remember this?

I'll pretend that the ISN News Flash is valid information, and hope it's been in development since then :lol:

#48 Shiro Matsumoto

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Posted 14 February 2014 - 06:05 AM

Zeus would be nice :lol:

#49 wanderer

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Posted 14 February 2014 - 06:23 AM

Quote

[color="#b27204"]Nightstar[/color] is a better fill for the 95 ton slot, only problem is the 3rd variants currently non existing UAC20.


Fails the variant and timeline test- only the -9J falls into the proper range, all others are 3057+, as it's currently extinct in 3050 (revived 3057).

The Zeus on the other hand has been produced the entire time and has plenty to work with. I'd go with the -5T, -6S, and -9S2 for a good mix of hardpoints. The Leonidas would make an -excellent- and canonical Hero design as well.

#50 tucsonspeed6

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Posted 14 February 2014 - 06:30 AM

I would pay real money for a mauler. Even if it were DOA for being a barn door, I'd drive it every day anyway because it was my first love in terms of mechwarrior. Just thinking about the old battletech cartoon and the box art for mw2:mercs makes me want to click buttons labeled "buy mc"

#51 Satan n stuff

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Posted 14 February 2014 - 06:33 AM

View PostSgtKinCaiD, on 13 February 2014 - 12:33 PM, said:

Apparently it's the Mauler, FlyingDebris is working on the concept art.

Wait what? That would be ridiculous. Have you seen the weapon layout on that?

#52 Tesunie

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Posted 14 February 2014 - 07:49 AM

View PostLegoPirate, on 13 February 2014 - 11:18 PM, said:

for the record the MAL 1R MAL C and Daboku are fair game, giving it 3 variants. dunno if theyll add the daboku though.


Don't the Daboku and the Mal-1R variant of the Mauler have the same configurations? (Same as the Lineman?)
http://www.sarna.net/wiki/Mauler
http://www.sarna.net/wiki/Daboku
http://www.sarna.net/wiki/Linesman
This would provide 3 "variants" that are exactly the same thing, which I think makes it fall under the "same variant" rule...

#53 Sephlock

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Posted 14 February 2014 - 07:58 AM

View Posttucsonspeed6, on 14 February 2014 - 06:30 AM, said:

I would pay real money for a mauler. Even if it were DOA for being a barn door, I'd drive it every day anyway because it was my first love in terms of mechwarrior. Just thinking about the old battletech cartoon and the box art for mw2:mercs makes me want to click buttons labeled "buy mc"

Love is truly blind Posted Image

#54 hercules1981

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Posted 14 February 2014 - 08:43 AM

I just gonna be totally blunt here and say if they put in any other mech besides the banshee or another 95 toner that may b out there I don't know about they r ******* up once again. We all know it's the only tonnage not filled yet and when weight limits come into play there will be certain combinations that can't happen. Especially when it's just a 2 man. Such as a 35 toner not being able to be used if the tonnage has to be 130 for 2 mechs. 95 plus 35 is 130. So with a 90 toner a 35 toner will be to light and if u run a 100 toner u will go over. MUST BE 95 TONER.

#55 Tesunie

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Posted 14 February 2014 - 08:49 AM

As much as I want to have that King Crab, I'd have to agree. It's probably going to be the missing 95 ton mech, which is sorta needed and would be nice to have in the game to fill in that tonnage slot.

Personally, I'm still hoping for a King Crab though. It's the only Assault other than my Stalker that I want to see in the game and I am willing to pilot...

#56 FactorlanP

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Posted 14 February 2014 - 08:54 AM

I predict that in true PGI fashion, they will release a new Assault class chassis at the same time that they release drop weight limits. The new chassis will cause a massive spike in the number of Assault class mechs in the Match Maker.

Consequently, everything will be totally fubar.

Snafu...

#57 Lightfoot

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Posted 14 February 2014 - 08:56 AM

View PostTehSBGX, on 13 February 2014 - 11:16 PM, said:

Hopefully a Zeus. The 6y variant.... It looks so amazing.
Posted Image


Oh And PLEASE Give us The Blazer, we need new weapons.


Never saw that model Zeus before. Zeus would be a nice balance of weapon types with a little speed available.

Mauler is 2xAC20 with heavy armor so I am skeptical unless PGI shifts the ballistic hardpoints to one side of the Mauler, which they could do, but it wouldn't be a Mauler if they did.

#58 TELEFORCE

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Posted 14 February 2014 - 08:58 AM

In order for the MAL-C Mauler to work properly, I think PGI needs to figure out how to make C3 work first. That 'mech carriers a C3 slave computer.

#59 Tesunie

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Posted 14 February 2014 - 09:10 AM

View PostTELEFORCE, on 14 February 2014 - 08:58 AM, said:

In order for the MAL-C Mauler to work properly, I think PGI needs to figure out how to make C3 work first. That 'mech carriers a C3 slave computer.


C3 is built into every mech in the game right now. The most they would have to do is reimburse the missing tonnage taken from the C3 slave.

#60 TELEFORCE

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Posted 14 February 2014 - 12:13 PM

View PostTesunie, on 14 February 2014 - 09:10 AM, said:


C3 is built into every mech in the game right now. The most they would have to do is reimburse the missing tonnage taken from the C3 slave.


C3 as we know it from tabletop is in-game, free for everyone. I see what you're saying. That shouldn't, however, stop PGI from developing a dedicated C3 system with a lot more functionality for sharing target data (like sharing all targets you have LOS to without "R" locking them).

But that's for another thread. I still want to see the Mauler.

Edited by TELEFORCE, 14 February 2014 - 12:13 PM.






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