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Tighter turning performance, better accel/decel rates, faster torso response, and better hill climb stats, are what mediums need more than a boost in speed. As much as I loved mediums without engine restrictions, there are still options for very fast mediums within the mix, though I'm finding 98 is a pretty nice speed for my hbk-4j.
Agreed. Thats why my example skill tree removes anchor turn and speed tweak from heavies/assaults. Only lights and mediums should get anchor turn and speed tweak. That would help seperate lights/mediums from heavies/assaults in terms of maneuverability and speed.
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No one said that. They just said heavies are better. Which is true. And theres NOTHING wrong with heavies being better at combat. But mediums should be more versatile than heavies (i.e. more speed, more maneuverability, more module slots, better sensors/utility, etc...). Adding role warfare isnt a bad thing.
Ive done 700+ damage in a Commando. Doesnt mean Commandos are good. Theyre still AWFUL. LIkewise, you can do well in a medium but it doesnt mean mediums are fine and dont need a buff. They definitely need a buff.
Edited by Khobai, 17 February 2014 - 03:26 AM.