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Challenge: Max Sustained Dps Builds


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#1 Helen Kell Er

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Posted 19 February 2014 - 10:30 AM

Hi guys,

Still a new-ish player. Been mostly playing lights and fast mediums. Been wanting to get into something heavier, maybe even assault class. Im looking for a useable build, no cheese builds with 100 engines or no armor. Also has to have enough ammo for more than 1 volley, ie "sustainable" firepower. Cost is not an issue (except MC mechs, all my MC goes to bays).

#2 xXBagheeraXx

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Posted 19 February 2014 - 10:36 AM

High dpm mechs? Cataphracts, Jagers, or Battlemasters...

Toss 2 ac5's and an ac2 on a Jager, a couple of medium lasers, a decent engine and ammo capacity and make anyone within 600 meters of you hate YOUR GUTS....

http://mwo.smurfy-ne...cc553a1798e1bda

Highest dpm mech in my garage...Its a bit hot running and a bit slow but woe be unto whoever i get in my crosshairs that isnt paying attention...alpha the lasers, and just gun them down till i get heat warning, hide, cool off, wash rinse repeat. I bought it during the x2 valentines event, and did so much damage I finished the basics in 2 games with about 3 to 4k xp spare. have enough xp piled up on it to finish elite already and havent even had it long.

Edited by xXBagheeraXx, 19 February 2014 - 10:39 AM.


#3 RickySpanish

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Posted 19 February 2014 - 01:08 PM

I know you don't want to fork out the MC, but if you really want a good Mech for putting out sustained damage, the Ilya Muromets with 3 AC5 and 2 large lasers with an XL 280 engine is a really, really good choice:

ILYA MUROMETS

#4 Levi Porphyrogenitus

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Posted 19 February 2014 - 01:17 PM

AS7-D

Max Sustained DPS (I'm assuming that's the stat you're going for) is 7.06. You can increase that to 7.29 by running a few tons underweight and adding another DHS.

#5 BP Raven

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Posted 19 February 2014 - 04:25 PM

Max sustained DPS is pretty meaningless...

Ba-doom

I personally prefer something that can do decent DPS, but with a very high burst DPS for 10 seconds or so, if you can put out 100-150 in that time, any single mech in front of you is going to be dead or really hurt.

#6 Roadkill

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Posted 19 February 2014 - 04:36 PM

View PostBP Raven, on 19 February 2014 - 04:25 PM, said:

Max sustained DPS is pretty meaningless...

Agreed. Just as an example, I'd much rather have a quad AC/2 Jager than that MG variant. It can't sustain fire forever, but it puts out 16 dps for quite a while before you have to back off due to heat.

I did play around with a variation on that MG Jager, though. It was fun, but it's totally a troll build.

#7 lsp

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Posted 20 February 2014 - 02:45 AM

Pretty vague, what do you want to do? Fire support? Direct fire support? High alpha or high dps? Anyway, CTF-3D, CTF-IM or CTF-4X are all solid. JM6-S, JM6-DD are both solid. VTR-9s, VTR-DS, VTR-9B, HNG-733C, Atlas's.

can't go wrong with any of those mechs. Direct fire support builds I recommend triple ultras or dual ultras and dual ac2's. If you're more into high alpha, you can do dual GR or dual ac20. CTF-3D, and the Victors/ highlander I recommend playing with dual ppcs, two JJ, and a mix of whatever ballistics you like. I use ac20 on my victor, and ac10 on my 3d.

The VTR, CTF-3D, CTF-IM and Jagers all go above 70 kph with speed tweak.(except the ac40 build probably)
My speeds, VTR-9S(78kph) CTF-3D(76kph) CTF-IM(71 kph) JM6-S(76kph)
Most heavys are played as support mechs, while atlas's and HNG's tank damage. Doesn't always work out that way of course.

Edited by lsp, 20 February 2014 - 03:09 AM.


#8 627

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Posted 20 February 2014 - 02:50 AM

Phract 4X with 4x AC5 and 2ML is always a good DPS slayer, just a bit slow.

Another "good" way to get DPS or better to annoy targets (because that's all DPS do) is a couple of chained LRM5s.
This is more croud control but it still works if done right.

#9 lsp

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Posted 20 February 2014 - 03:20 AM

View Post627, on 20 February 2014 - 02:50 AM, said:

Phract 4X with 4x AC5 and 2ML is always a good DPS slayer, just a bit slow.

Another "good" way to get DPS or better to annoy targets (because that's all DPS do) is a couple of chained LRM5s.
This is more croud control but it still works if done right.

I have fun in my 4x, it's actually one of my mechs above a 2.00 kdr. I haven't tried the four ac5s though, I run dual ultras and dual ac2s. Not so slow after speed tweak, 65kph.

Edited by lsp, 20 February 2014 - 03:21 AM.


#10 DrxAbstract

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Posted 20 February 2014 - 07:18 PM

View PostxXBagheeraXx, on 19 February 2014 - 10:36 AM, said:

High dpm mechs? Cataphracts, Jagers, or Battlemasters...

Toss 2 ac5's and an ac2 on a Jager, a couple of medium lasers, a decent engine and ammo capacity and make anyone within 600 meters of you hate YOUR GUTS....

http://mwo.smurfy-ne...cc553a1798e1bda

Highest dpm mech in my garage...Its a bit hot running and a bit slow but woe be unto whoever i get in my crosshairs that isnt paying attention...alpha the lasers, and just gun them down till i get heat warning, hide, cool off, wash rinse repeat. I bought it during the x2 valentines event, and did so much damage I finished the basics in 2 games with about 3 to 4k xp spare. have enough xp piled up on it to finish elite already and havent even had it long.

http://mwo.smurfy-ne...38b8c4795fb9fc0

Fixed that for you.

#11 Supersmacky

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Posted 20 February 2014 - 07:33 PM

JM6-DD "The Shredder"

Edited by Supersmacky, 20 February 2014 - 07:34 PM.


#12 Levi Porphyrogenitus

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Posted 20 February 2014 - 09:08 PM

View PostSupersmacky, on 20 February 2014 - 07:33 PM, said:



Fixed.

#13 Monky

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Posted 20 February 2014 - 10:53 PM

Sustainable?

Nothing beats the Ilya currently. There's a reason it's known as the most viable non alpha mech.

ILYA MUROMETS

Alternative;

ILYA MUROMETS

Edited by Monky, 20 February 2014 - 10:55 PM.


#14 Tahribator

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Posted 20 February 2014 - 11:58 PM

10.46, in practice maybe as much as 20 with crits.

/thread

http://mwo.smurfy-ne...bcc0b5e6da35d4e

Edited by Tahribator, 20 February 2014 - 11:59 PM.


#15 627

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Posted 21 February 2014 - 12:22 AM

While the MG jager has high DPS you won't get those out because of the short range. And with all the XLs in an MG jager you will be dead soon with those builds. High alpha works with XL but DPS means you have to look at your target al the time.

You should really stay with Levis build for that...

#16 Amsro

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Posted 21 February 2014 - 12:56 AM

The Cataphract 4X is a Dakka DPS beast. Quad AC/5 is nice. :)

#17 Curccu

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Posted 21 February 2014 - 01:34 AM

View PostMonky, on 20 February 2014 - 10:53 PM, said:

Sustainable?

Nothing beats the Ilya currently. There's a reason it's known as the most viable non alpha mech.

ILYA MUROMETS

Alternative;

ILYA MUROMETS

Kinda mad not to use that heat capacity...

Ilya Muromets with some lazors
Dakka always, use lasers when heat allows.

That 270 ammo might look excessive but it really isn't, it's pretty normal that I use 200+ ammo in a game if I survive game. + it allows player to shoot enemies at extreme range with lowered damage, which still hurts... but if that build would be tight on ammo I wouldn't want to shoot enemies at the range of 1200 meters or even further away.
But if you feel that is too much ammo just remove 2 tons and add two DHS.

#18 Myke Pantera

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Posted 21 February 2014 - 05:29 AM

Not theee highest DPS but still pretty good. My vote goes for the ShadowHawk 5M.

I also possess an Ilya and yes it's a great DPS monster, but i just like the ShadowHawk Chassis better.

This is also a high DPS Ilya, with DPS=10 as long as you don't use the mediums, and less if you do.

Edited by Myke Pantera, 21 February 2014 - 05:43 AM.


#19 LastPaladin

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Posted 21 February 2014 - 08:35 AM

Jagermechs are good for sustained DPS:

10.87 sustained DPS JM6-DD:

http://mwo.smurfy-ne...54a4a3245e69d74

10.85 sustained DPS JM6-DD:

http://mwo.smurfy-ne...0368431f4979d86

#20 Supersmacky

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Posted 21 February 2014 - 10:02 AM

View PostLevi Porphyrogenitus, on 20 February 2014 - 09:08 PM, said:



Not sure what you felt needed to be fixed. You reduced the ammo load, the DPS, slowed it down and removed the BAP. If anything you broke it.





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