
This answer confused me, unless the Devs were talking about speed, maneuverability and close combat.
Q: What is being done to combat issues where mechs become obsolete - for example in World of Tanks where you have rank 1 to 10 of tanks but really only ranks 8-10 are played and lower tanks are just seen as fodder. Is that a concern?
A: A very big concern for us was that Lighter 'Mechs would perform poorly against larger ones, and what we've done is make it so that each tier is equal to every other tier of 'Mechs - in this case, Light 'Mechs such as the Jenner pose a large risk to Atlas', and Hunchbacks are just as deadly as Catapults. You'll never run into a situation where you 'cannot damage' an opponent (other than losing all your weapons of course.) [GARTH]