So my founders mech is not showing in the inventory but when i go to mechlab I can see it. When checking the inventory list to try and "easily" find my modules, they did not show up on any of my mechs even though I knew I have this amount of said modules, which meant I had to go through all my mechs to find the modules. On top of that when I strip mechs the weapons don't show as owned. And the final money maker was after the patch one of my mechs showed red arrow, when you clicked it, it just said error. When I stripped it, error, no description. I think I lost a million switching out endo back to regular, since before the patch I didnt have endo and now I did? Dude this aint beta.


Missing Mechs In Inventory And Lost Modules
Started by The Lonegopher, Feb 20 2014 11:39 AM
1 reply to this topic
#1
Posted 20 February 2014 - 11:39 AM
#2
Posted 20 February 2014 - 04:20 PM
The inventory-screen is more of a "sell"-screen and as you can't sell your foundersmech it wont show there. Same goes for phoenix-variants or the Sarah-jenner.
And, quoted from another topic:
And, quoted from another topic:
Mister D, on 20 February 2014 - 08:57 AM, said:
There was a glitch with XL engines in first release of UI2.0 that allowed you to fit an engine in when you didn't actually have enough slots to place the engine there.
As long as you had 3 slots free on each side torso, and 6 free in the center, you could drop an XL engine in, even being 6 crit slots over the limit.
That meant that for the duration before the last hotfix, there were some crazy OP builds being fielded.
If you're getting that error, its because you were setup with an illegal build.
As long as you had 3 slots free on each side torso, and 6 free in the center, you could drop an XL engine in, even being 6 crit slots over the limit.
That meant that for the duration before the last hotfix, there were some crazy OP builds being fielded.
If you're getting that error, its because you were setup with an illegal build.
Edited by Ironwithin, 20 February 2014 - 04:23 PM.
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