For my second Centurion I picked up the CN9-AL. I was going to try using it as LRM support.
http://mwo.smurfy-ne...0daa780701fce7c
What builds are you using?


Cn9-Al Builds
Started by CentaurOrion, Feb 23 2014 12:49 PM
3 replies to this topic
#1
Posted 23 February 2014 - 12:49 PM
#2
Posted 23 February 2014 - 02:12 PM
I am running stock engine with 2x LLAS, 2x mlas, AMS + 2x SRM4. It is reliable but extremely slow. I will revaluate after I have unlocked speed tweak.
#3
Posted 24 February 2014 - 05:35 AM
http://mwo.smurfy-ne...32c2a302fa29acb
I want to buy one too, i will use this loadout. I call it the "Laser Wang".
With two large Pulse Laser, you have a shot of 21.20 damages in a short duration. And with 16DHS, you can manage your heat pretty well! But you wil have a better range, and no ammunitions (and less torso twist).
The advantage of this variant is the four Energy hardpoints, you have to use them well...
http://mwo.smurfy-ne...7d1c9b55033ca49
2xMed Pluse laser + 2xMedium Laser + 2xASRM6 + AMS + XL275 + 15DHS
This one if you want missile, good too but you should be a little hot on the hotest maps.
http://mwo.smurfy-ne...40a1f4f9c27801a
ER PPC + 2xMed Laser + TAG + BAP + 2xSSRM2 + AMS + XL275 + 15DHS
This one is funny too, you have the Er PPC to start to fight on lond distances, and for making the lights afraid, two SSRM2 with TAG and BAP and two medium lasers.
http://mwo.smurfy-ne...a32c6f1015bb099
The same but with 2xLarg Laser and without the TAG and AMS.
I think this is reallly a good Centurion if you don't want some ballistic weapons =)
It should be possible to run some loadout with a standard engine too, but i prefer the Xl for a better speed and Torso twist. You can be survivable if you play it smart.
I want to buy one too, i will use this loadout. I call it the "Laser Wang".
With two large Pulse Laser, you have a shot of 21.20 damages in a short duration. And with 16DHS, you can manage your heat pretty well! But you wil have a better range, and no ammunitions (and less torso twist).
The advantage of this variant is the four Energy hardpoints, you have to use them well...
http://mwo.smurfy-ne...7d1c9b55033ca49
2xMed Pluse laser + 2xMedium Laser + 2xASRM6 + AMS + XL275 + 15DHS
This one if you want missile, good too but you should be a little hot on the hotest maps.
http://mwo.smurfy-ne...40a1f4f9c27801a
ER PPC + 2xMed Laser + TAG + BAP + 2xSSRM2 + AMS + XL275 + 15DHS
This one is funny too, you have the Er PPC to start to fight on lond distances, and for making the lights afraid, two SSRM2 with TAG and BAP and two medium lasers.
http://mwo.smurfy-ne...a32c6f1015bb099
The same but with 2xLarg Laser and without the TAG and AMS.
I think this is reallly a good Centurion if you don't want some ballistic weapons =)
It should be possible to run some loadout with a standard engine too, but i prefer the Xl for a better speed and Torso twist. You can be survivable if you play it smart.
Edited by Aleski, 24 February 2014 - 05:52 AM.
#4
Posted 24 February 2014 - 09:08 AM
http://mwo.smurfy-ne...1ff4824f07fa38f
This is the Clattertrap- my AL. It runs a standard engine for zombie potential, and uses the LRMs to perform initial bombardment. The idea there is to use up all of the ammunition before entering close combat, at which point the thing's insane durability via damage transfer and side torsos lets it tear up everything that's been pre-softened by its LRMs and its allies' long-range weapons.
It's not a build for everyone, but it's what I like to do.
This is the Clattertrap- my AL. It runs a standard engine for zombie potential, and uses the LRMs to perform initial bombardment. The idea there is to use up all of the ammunition before entering close combat, at which point the thing's insane durability via damage transfer and side torsos lets it tear up everything that's been pre-softened by its LRMs and its allies' long-range weapons.
It's not a build for everyone, but it's what I like to do.
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