I've had this ongoing problem with U.I. 2.0. I have a limited amount of modules and lots of mechs.
Oddly enough, there is no information at all telling what mech has what module until you go in and look yourself. This forces me to go down the list of my mechs to hunt for that one module.
Has this been an issue for anyone else? I'd like to see what modules my mechs have equipped just by hovering over it, and even better, have a button I can press to strip modules.
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The Module Hunt: Where Did That Module Go?
Started by Arc Viper, Feb 21 2014 04:27 PM
4 replies to this topic
#1
Posted 21 February 2014 - 04:27 PM
#2
Posted 21 February 2014 - 06:08 PM
Everyone is complaining about this, we all suffer from it.
In the inventory-screen you can see modules equipped on your 'mechs when you select the 'mech. You can't see 'mechs you can't sell, though (like the phoenix-variants or sarah's jenner).
In the inventory-screen you can see modules equipped on your 'mechs when you select the 'mech. You can't see 'mechs you can't sell, though (like the phoenix-variants or sarah's jenner).
#3
Posted 21 February 2014 - 06:42 PM
When I get around to it, I want to suggest something that would minimise this problem a little - default module sets. Even in the old mechlab it was a headache trying to remember which of the 30+ mechs I'd left that sensor module in...
#4
Posted 21 February 2014 - 10:27 PM
Ironwithin, on 21 February 2014 - 06:08 PM, said:
Everyone is complaining about this, we all suffer from it. In the inventory-screen you can see modules equipped on your 'mechs when you select the 'mech. You can't see 'mechs you can't sell, though (like the phoenix-variants or sarah's jenner).
#5
Posted 22 February 2014 - 04:58 AM
Keep in mind that the people that run this company don't actually play the game very often. And, when they do, it's more of a drunken laugh-fest than competative play....
That being said, functionality isn't important to them as long as the cash continues to roll in.
Yes, you're an experienced veteran player and, yes, we appreciate the start up funds you provided us but.....well, you see, it doesn't matter if you continue to buy MC. We've found a self-regenerating playerbase with "new players" that are more than willing to shell out cold, hard cash for a halfway completed product.
So, please, stop complaining about all the things that are broken. We don't truly intend to fix them, we plan to just make a lot of empty promises to mollify you.
Have you seen our new mech sale and contest? Look, Shiny!
That being said, functionality isn't important to them as long as the cash continues to roll in.
Yes, you're an experienced veteran player and, yes, we appreciate the start up funds you provided us but.....well, you see, it doesn't matter if you continue to buy MC. We've found a self-regenerating playerbase with "new players" that are more than willing to shell out cold, hard cash for a halfway completed product.
So, please, stop complaining about all the things that are broken. We don't truly intend to fix them, we plan to just make a lot of empty promises to mollify you.
Have you seen our new mech sale and contest? Look, Shiny!
Edited by Willard Phule, 22 February 2014 - 04:58 AM.
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