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Capture Accelerator Module
Started by Habu55, Feb 18 2014 08:52 PM
9 replies to this topic
#1
Posted 18 February 2014 - 08:52 PM
I am wondering if anyone can tell me why the Capture Accelerator Module comes up as INVALID when I go into Mech Config?
#2
Posted 18 February 2014 - 09:01 PM
If the modules are red, it is generally one of three things:
1) You don't have the module unlocked with GXP- go to the pilot lab to unlock modules
2) You don't have the cbills to purchase the module- play games to make cbills
3) Your mech already has the maximum number of modules equipped- remove existing modules
1) You don't have the module unlocked with GXP- go to the pilot lab to unlock modules
2) You don't have the cbills to purchase the module- play games to make cbills
3) Your mech already has the maximum number of modules equipped- remove existing modules
#3
Posted 19 February 2014 - 11:15 AM
Duncan Longwood, on 18 February 2014 - 09:01 PM, said:
If the modules are red, it is generally one of three things:
1) You don't have the module unlocked with GXP- go to the pilot lab to unlock modules
2) You don't have the cbills to purchase the module- play games to make cbills
3) Your mech already has the maximum number of modules equipped- remove existing modules
1) You don't have the module unlocked with GXP- go to the pilot lab to unlock modules
2) You don't have the cbills to purchase the module- play games to make cbills
3) Your mech already has the maximum number of modules equipped- remove existing modules
+1 That's the only 3 things I know of....
#4
Posted 20 February 2014 - 06:15 PM
Duncan Longwood, on 18 February 2014 - 09:01 PM, said:
If the modules are red, it is generally one of three things:
1) You don't have the module unlocked with GXP- go to the pilot lab to unlock modules
2) You don't have the cbills to purchase the module- play games to make cbills
3) Your mech already has the maximum number of modules equipped- remove existing modules
1) You don't have the module unlocked with GXP- go to the pilot lab to unlock modules
2) You don't have the cbills to purchase the module- play games to make cbills
3) Your mech already has the maximum number of modules equipped- remove existing modules
Hi i have the same problem but...
1-the invalid modules are unlocked with gxp
2-i have 8000000 c-bills
3-i have 3 empty spaces for modules
And only the ac-5, lpl, mpl and ams
#5
Posted 20 February 2014 - 07:56 PM
Charles McLarren, on 20 February 2014 - 06:15 PM, said:
Hi i have the same problem but...
1-the invalid modules are unlocked with gxp
2-i have 8000000 c-bills
3-i have 3 empty spaces for modules
And only the ac-5, lpl, mpl and ams
Does it let you equip other modules?
#6
Posted 20 February 2014 - 08:41 PM
Charles McLarren, on 20 February 2014 - 06:15 PM, said:
Hi i have the same problem but...
1-the invalid modules are unlocked with gxp
2-i have 8000000 c-bills
3-i have 3 empty spaces for modules
And only the ac-5, lpl, mpl and ams
Weapons don't affect module placement. I have no idea how you achieved exactly 8 milion C-bills, but that should be enough to buy the Cap module. You may want to see if other modules work, as poster said above, or check support.
#8
Posted 21 February 2014 - 06:39 AM
Hmm, weird. Try stipping your mech and rebuilding it. If that doesn't work, email support@mwomercs.com and have them help you. Could be a bug.
#9
Posted 21 February 2014 - 02:32 PM
7
#10
Posted 22 February 2014 - 06:42 PM
TheCaptainJZ, on 21 February 2014 - 06:39 AM, said:
Hmm, weird. Try stipping your mech and rebuilding it. If that doesn't work, email support@mwomercs.com and have them help you. Could be a bug.
Done it today. I will have to wait until next week i think.
Thank you. I will try the stripping Mech to see if it works.
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