Friendly damage in this game is still WAY out of control. For a "simulation" of battle it is absolutely unacceptable, so here is how to fix it.
Every point of damage done to a friendly is deducted from the total damage the player has done during the battle. Display this on the summary screen in brackets i.e. Damage 300(-75).
Along with that add a Team Damage Repair penalty of 1000 cbills per point and an xp deduction per point.
Is this harsh, damned right, and it should be! Do you think in the military or any paramilitary organization that "friendly fire" is simply ignored? It happens, but usually followed up with inquiries, court martials and VERY stiff penalties in the case of neglect or willful cause.
So that is how PGI will fix it, this is how you MAKE PGI fix it. In every battle after you have won, but there is one opponent left, gimp the last enemy, then TK every freindly still alive. If everyone did this you would see the SCREAMS of complaints to PGI and something would actually get done.
Edited by No Remorse, 22 February 2014 - 05:42 AM.