


Disconnected Player Wins Match
Started by Accused, Feb 22 2014 06:58 AM
7 replies to this topic
#1
Posted 22 February 2014 - 06:58 AM
We won by exactly 1 point 750 - 749. Everyone on our side was killed off except the disconnect, we continued to gather points until victory. We could use more disconnects like that one.

#2
Posted 22 February 2014 - 07:02 AM
Looks like he got 20 match score from doing exactly nothing (honest disconnect:) . Is that also a bug? Is this why matchmaker is so screwy? Scored higher with 0 damage than people who did 100?
#3
Posted 22 February 2014 - 07:31 AM
I think he got 20 points because he "survived" and "won".
#4
Posted 22 February 2014 - 03:16 PM
Working as intended. Nothing to see here. Move along.
#5
Posted 22 February 2014 - 03:26 PM
Send it to Support, for a few months now anytime I had a Discon in any match including Conquest, he was treated as Dead and did not count.
When did he Discon, beginning or later?
When did he Discon, beginning or later?
#6
Posted 22 February 2014 - 05:40 PM
Merchant, on 22 February 2014 - 03:26 PM, said:
Send it to Support, for a few months now anytime I had a Discon in any match including Conquest, he was treated as Dead and did not count.
When did he Discon, beginning or later?
When did he Discon, beginning or later?
I've had a few matches where a disconnect ended up being the last man standing. However, if memory serves me correctly (a poor assumption) in any pre-match disconnects I've seen, they count as being dead, but the ones that happen after the match went live were the ones that stayed alive until they were finished off by live players.
I'm going off my obviously poor memory and my mind could just be reconciling things this way because it seems logical now.
Not to derail the topic, but it seems every few drops I do anymore result in at least one disconnect at the pre-match stage, sometimes two. It's getting to the point that I expect at least one person from either side to drop before a match begins. It would be nice if the matchmaker would attempt to fill the disconnect slot with a queued player before going live.
#7
Posted 22 February 2014 - 06:15 PM
I believe it's a disconnect before match began, 0 ping. However that could have been another player who did get killed off and it's possible we got another disconnect. But I don't think that happened either.
#8
Posted 23 February 2014 - 07:04 AM
I've tried to play 3 games today and I ended up actually playing 1 - the other two I got to searching for a match then got dumped back into the mechbay and apparently my mech was playing without me...
I haven't played MWO much recently but if others have the same thing happen I'm not surprised there are disconnects most games.
I haven't played MWO much recently but if others have the same thing happen I'm not surprised there are disconnects most games.
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