Psykikk, on 25 February 2014 - 02:07 AM, said:
1) First of all I wonder how it comes that a lot of people don´t seem to mind to target enemies (by pressing R) and cycling through them ? Does it take too much attention or time ?
2) I wonder how the Lore explains the targeting mechanics per se, because I have been on quiet a few drops were I could easily see (and shoot at) targets over long distances, yet they wouldn´t show up on radar or could not be targeted (no, they didnt use ECM as closer investigation later on showed)
3) so how come I can "look" further as modern detection technology...
4) shouldn´t it be possible to really "spot" a target by seeing and reporting it? and I mean not only via comms since PUG´s rarely use any extra comms, but lets say...placing a map marker or something like that....
1) Targeting an enemy simply requires pressing R. Most players target 1 enemy -- the one they are about to attack -- and that is it. Occasionally you'll get the
targeting distress signal. It is not difficult, but some players seem to fail to do so when they fight.
2) Lore is a complicated thing. The manuals say one thing, the books say another, the rulebook says yet another... The long and short of it is this: All mechs generally have a forward facing radar system.
Truth be told, "Battletech" can best be described by the
Firefly series. Close to the planets where each "House" or Monarchy can be found, the technology is really good; everything is prestine and new. But on the front lines, or even 5 systems away from these lavish places... the mechs are 20 to 100 years old. Many of them on the front lines have been destroyed at least a dozen times and put together again with salvage. Factories may be making new ones frequently, but they get sent to the officers. Not the front line.
The shortest distance on the map is from Marik's center world to Liao Territory's border is roughly 5 years of what's essentially Star Wars "Light Speed."
Five years for the shortest route I could find which is almost a straight line.
Now picture the supply chain. These mechs are falling apart. Bad shape. Expensive repairs. Most mechs barely had all their body parts on the front line. Permanent scars, bodies that can't be repaired.
Add to this roughly 300 years of constant, random, "brushfire" wars after the universe's best men and equipment (the entire Star League Defense Force) said "Screw you guys, we're out of here."
What's left of the "good" technology is horded by "Comstar." An unplayable faction. Much of what Comstar has can rival the "superior" Clan tech. The best of the best. And if you have good technology, they will take it from you.
3) Modern technology is satellite assisted. Can you send satellites to thousands of worlds without them being shot down
when this happens to dropships? A lot of men and mechs were destroyed in those few seconds. Of the eight lances, only four launched, only two survived.
They have recon probes, yes.
Currently in MWO, we have the best the Star League ever had to offer, essentially 2500 to 2700 A.D.'s tech. DHS for everyone. Top of the line gear. Super weapons. The works. It's supposed to be a lot worse.
4) As for teams that communicate. It's nice. But if no one says anything, no one will say anything.
Break the silence. Say something.
Truth be told.. The technology of Battletech still uses FAXes as a secure means of communication. Most mechs didn't need a real radar system. They are supposed to be supported by tanks, infantry, battle armor, and from the air.