Mech Artwork?
#1
Posted 05 March 2014 - 01:52 PM
On the NGNG video for the banshee hero you can see the artwork as the thumbnail, but I can't seem to find it anywhere else, does anyone know if you can view it somewhere?
It doesn't feel right that Alex's art is getting a smaller role when he is obviously still doing them, and he is a really talented artist too
#2
Posted 05 March 2014 - 01:57 PM
#3
Posted 05 March 2014 - 02:27 PM
I have also noticed that this patch the website "patch notes" section was not updated until today, a full day AFTER the patch came out. It is updated now, but it was weird that happened.
#4
Posted 05 March 2014 - 02:31 PM
It does look like a Shawk when your in 3rd person though, its a bit too boxy for my taste but I like the way it operates.
#5
Posted 06 March 2014 - 03:05 AM
#6
Posted 06 March 2014 - 04:47 AM
FupDup, on 05 March 2014 - 01:57 PM, said:
Not a lot of creative room to work with in humanoids. Alex's nonhumanoid designs are amazing though, and where he really shines.
which is a shame, since we've almost exhausted all of the non humanoid IS designs in this timeline. (iconic ones anyway)
ones still to do just off the top of my head maybe hoplite, and champion, oh and the crabs cant forget about crabs.
Edited by Jin Ma, 06 March 2014 - 04:48 AM.
#7
Posted 06 March 2014 - 04:49 AM
http://mwomercs.com/game/battlemechs
(the phoenix mechs are missing, the latest heros and champions)
Edited by Karl Streiger, 06 March 2014 - 04:50 AM.
#8
Posted 06 March 2014 - 04:55 AM
#9
Posted 06 March 2014 - 05:01 AM
FupDup, on 05 March 2014 - 01:57 PM, said:
is homogenized new webspeak for "looks like crap"?
Here is a WIP of more how I was HOPING the thing would resemble....
*sigh*
#10
Posted 06 March 2014 - 08:37 AM
#11
Posted 06 March 2014 - 08:50 AM
I wouldn't be suprised if we get a few cut-and-paste jobs for the next few months.
Still, that being said, I think the Banshee came out pretty good (despite sharing a lot of design components from other mechs). I wouldn't feel to upset if I was a Banshee fan.
#12
Posted 06 March 2014 - 09:00 AM
MeiSooHaityu, on 06 March 2014 - 08:50 AM, said:
Well Alex has still done artwork for the Banshee, you can see it in the NGNG video tumbnail, all I'm wondering is why they haven't posted it on the forum or anywhere else
#14
Posted 06 March 2014 - 11:23 AM
I would clarify its that other mechs took the looks from Banshee.
I bet when the stocks come out with colors and camo's it will be more appreciated.
If theres complaint on looks it OUGHT to be that it should be the most generic and plain looking of all.
The Mackie(oldest mech in bt?)....is only 6 years older.
Edited by Utilyan, 06 March 2014 - 11:27 AM.
#15
Posted 06 March 2014 - 11:29 AM
FupDup, on 05 March 2014 - 01:57 PM, said:
I recall someone stating that PGI was in fact reusing old art assets to make the new mechs (as much as possible - some part of them may be unique). Unfortunately I can't remember where I read this. You may notice that the newer mechs look less like their concept art than older mechs - I think part of this is using "stock" parts to reduce build time on the new models.
#16
Posted 06 March 2014 - 11:31 AM
Bishop Steiner, on 06 March 2014 - 05:01 AM, said:
Here is a WIP of more how I was HOPING the thing would resemble....
*sigh*
Your drawring looks more like the original Banshee with a unique look (which is good), compared to MWO's Banshee Lego's Edition™.
Edited by General Taskeen, 06 March 2014 - 11:32 AM.
#17
Posted 06 March 2014 - 12:49 PM
#18
Posted 06 March 2014 - 01:07 PM
Artgathan, on 06 March 2014 - 11:29 AM, said:
I recall someone stating that PGI was in fact reusing old art assets to make the new mechs (as much as possible - some part of them may be unique). Unfortunately I can't remember where I read this. You may notice that the newer mechs look less like their concept art than older mechs - I think part of this is using "stock" parts to reduce build time on the new models.
quite right.
Why take time to remake something you already have somewhere else in the data base? You can pull it out and modify it in less time then it would take to make it all new again.
The banshee dose have its cool looking mask, the early pics of it doesn't do it justice at all. Also the weapon in the head, its emitter is in the mouth, so its all there, just the heros camo pattern and having a weapon in the mouth covers it all up.
#19
Posted 06 March 2014 - 02:42 PM
Now as for the head of the banshee it is a easy fix once they get all the major stuff out of the way. After all what to sell in a F2P title if not customization options... A new head here, a new pair of legs there. Some extra frills for the shoulders...
#20
Posted 06 March 2014 - 03:12 PM
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