Thank You For Letting Us Play As A Team
#1
Posted 28 February 2014 - 03:51 AM
Feels good to know our concerns are really heard by those who have the best interests of the community at heart.
#2
Posted 28 February 2014 - 04:13 AM
If you want to create an 10v10 or want to configgure some settings like map, round time you need only 2 guys with premium time.
Works for me.
Edited by Ulkesh, 28 February 2014 - 04:14 AM.
#3
Posted 28 February 2014 - 08:23 AM
#4
Posted 28 February 2014 - 08:33 AM
Maybe, you could actually try to stay on topic this time, instead of reaching for the PGI defenders handbook on "How to Derail a Thread"
#5
Posted 28 February 2014 - 08:37 AM
The 12 man public queue is still in the launch module, and you can drop in 12s for free in private matches any time you want, you just can't pick the game mode or map.
/thread
How do you like actual argument jerkface?
Edited by pbiggz, 28 February 2014 - 08:37 AM.
#6
Posted 28 February 2014 - 08:41 AM
#7
Posted 28 February 2014 - 08:57 AM
#8
Posted 28 February 2014 - 09:02 AM
I don't see any argument that tells me I won't be able to play teams vs teams. So please just the facts .
Edited by Ulkesh, 28 February 2014 - 09:02 AM.
#9
Posted 28 February 2014 - 09:16 AM
It is not the fact that we won't be able to play teams, its the fact that in the launch of this game WAYYY back in closed beta. there was much talk of this game being about teamwork and team based gameplay. Now we are being told in order to access that, oh, so valued, foundation of the game, we have to fork over for premium time. Had this been said from the get go, I wouldn't have an arguement against it, but this is just another ninja by PGI to squeeze out those extra few pennies.
Yes, I do understand PGI needs money to continue develop the game, but to "tax" for lack of better term, one of the founding principles of the game is just on this side of dishonesty, a line PGI walks very finely.
#10
Posted 28 February 2014 - 09:16 AM
Ulkesh, on 28 February 2014 - 09:02 AM, said:
I don't see any argument that tells me I won't be able to play teams vs teams. So please just the facts .
^^ The facts are that the only thing that will cost money /require premium time are premium private matches(12v12), where parameters such as specific map, tonnage limits, 3pv yes/no and similar can be directly changed by the match creator.
The public 12 man queue on the other hand will work almost exactly as it does now.
The 4 man queues will essentially remain unchanged except for the weight class (max 3 /class) limitations.
All of this leads to the strongly supported hypothesis that the OP is whining just for whining`s sake and /or because he did not actually listen to /comprehend the contents of the post.
In other word, the OP is a complete pile of BS designed specifically to waste everyone`s time and simultaneously showcase just how blatantly stupid and overblown some if not most of the incessant anti-PGI wardrumming is.
I was disappointed at a lot of things I read. too, and have been regularly. But it doesn`t always separate my brain from my mouth and make me jump on the "must discredit PGI at any cost including own sanity" train....
Edited by Zerberus, 28 February 2014 - 09:22 AM.
#11
Posted 28 February 2014 - 09:27 AM
#12
Posted 28 February 2014 - 09:29 AM
PGI needs to explain why these premium private matches are so premium . The fact that there will be premium matches was told a few months ago, but the old version was you need at least one man with active premium time to create private matches. So now we get the possibility to create normal private matches for free. That works fine for me.
I'm sorry "No Remorse" but I don't have the same view on this topic. But it would be nice if PGI will tell me what are the plans for micro payment in MW:O.
Edited by Ulkesh, 28 February 2014 - 09:30 AM.
#14
Posted 28 February 2014 - 10:11 AM
The only thing "taxed" is premium access to a hosted match where all drop perimeters are definable... The rest functions largely as it does now and suffers no taxation.
Sorry bud but your post is a perfect example of a salient thought ruined by being over-sensationalized to the point of hyperbole.
#15
Posted 28 February 2014 - 10:13 AM
The main service that handles standings and stats is part of a monthly membership fee.
Edited by CygnusX7, 28 February 2014 - 10:14 AM.
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