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#1 Zainredding

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Posted 24 June 2012 - 10:55 AM

1)Simulator
2)Battle Recorder
3)Battle Recorder(that's right twice)
4)DOT's?

A simulator you say? Yes i did. I would rather not have to test my configs for my mechs on a hot drop. It would be nice to have a place to test config's againt non-player mechs and also not have to worry about ammo and damage that you need to replace/repair.

Battle recorder works in many ways, the obvious one is the ability to record your battle and play it back. Yes fraps is ever present and we can use it but you may want to consider your own version of it. But other than just a 1st Person video of your battle more importantly, I would like a wire frame, top down view of the whole map. This would allow a much more helpful after action report and show both sides of the action.

Battle recorder 2 is more stats based. We will need to be able to see what our wespons are doing in combat. Usually handled 3rd party and rinky dinky at best why not give the player what they want up front eh? wink wink nudge nudge. Say no more.

Dot's. Yes and this is a serious one ladies and gents. After watching the videos and seeing how laser Damage is applied (at least visually) I am curious if lasers are damage over time weapons or if they will apply their full damage to the first impacted point. In the videos it is easy to see most of the laser's fire in about 2 seconds. They end up slashing across several sections of mech armor leaving an obvious trail behind. Now this is most likely just a clarification but when and were is the damage applied. Are they DOT's and you are spreading the damage out or do they inflict their damage at the begining or the end? Also how will latency fit in to that equation. inquiring minds want to know.

Thank you.





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