Ok. I couldn't find a current issues thread and sifting through all the threads will take all day. I'm posting this here. Maybe someone will notice.
NARC is firing duds...again. I bought a Raven outfitted with Narc just recently. All went well for the first few matches. But today after I fired the first one it seemed to last an eternity (at least an extra 10 seconds). After that all NARCs fired would either give a hit marker, activate for a split second and go silent. However, more often than not, it would simply not activate at all. I noticed this especially on targets with ECM cover.
I'm sorry if this has already been mentioned recently. I was under the impression that past NARC issues had been resolved.


Narc Is Broken...again
Started by AkilaX, Feb 28 2014 11:27 PM
4 replies to this topic
#1
Posted 28 February 2014 - 11:27 PM
#2
Posted 28 February 2014 - 11:29 PM
ECM won't allow NARC to function if its within the 180 meter sheild
#3
Posted 28 February 2014 - 11:30 PM
They haven't added the ECM-breaking aspects of NARC yet, so ECM currently disables any NARC in range. They're supposed to last 20 seconds.
#4
Posted 03 March 2014 - 08:14 AM
oh I see. so no ECM counter. I just wasted 5 million C-bills and my time thinking I contributed then...thanks Obama...
#5
Posted 03 March 2014 - 09:51 AM
AkilaX, on 03 March 2014 - 08:14 AM, said:
oh I see. so no ECM counter. I just wasted 5 million C-bills and my time thinking I contributed then...thanks Obama...
They will get ECM break implemented, not sure the exact date or patch. Yeah still useless mostly. For now. Gets to keep the command console warm.
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