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Possibly The Best Phract 3D Build


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#21 hercules1981

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Posted 09 March 2014 - 09:29 PM

View PostAmsro, on 09 March 2014 - 09:07 PM, said:


Uh, what? I don't hit the dirt, but then I don't shoot at it either. It has lots of armor, I don't see how another heavy mech should have drastically different armor if any different.

As far as "viable" is concerned. Who decided this list? Viable for what?

My 4X will mop up a Jagermech or most any mech in no time. Only an amazing solo pilot or great enemy team work will stop me. You can't even run 4 AC/5 effectively on a Jagermech, not enough tonnage for engine/ammo.

Yeah deadly if u can get the arms to shoot over that tiny little hill.

I've never had any DC tell me or anyone else to run a cat 4x in comp play but the 3d of course cause it has JJs now with the meta changing a bit with the rework of JJs who knows how well jump sniping will be. That's what I mean by viable, will u see it on a top level match and the answer is no u won't c it. And u know what I mean by shooting the dirt, the cats arms r low so u need to expose your hole body to shoot and with the jagger u only need to expose about 20 to 30% to fire the balistics. And BTW 2 uacs and 2 ac2 s is the best load out on a 4x.and what I mean by the armor is every 5 ton increase on a chassis has 4 more armor points max on the side torso except the 70 chassis for some reason look it up I was pissed when I found this out it don't make any sence. So going from 65 to 70 no side torso increase :/

Edited by hercules1981, 09 March 2014 - 09:34 PM.


#22 Amsro

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Posted 09 March 2014 - 09:42 PM

View Posthercules1981, on 09 March 2014 - 09:29 PM, said:

I've never had any DC tell me or anyone else to run a cat 4x in comp play but the 3d of course cause it has JJs now with the meta changing a bit with the rework of JJs who knows how well jump sniping will be. That's what I mean by viable, will u see it on a top level match and the answer is no u won't c it. And u know what I mean by shooting the dirt, the cats arms r low so u need to expose your hole body to shoot and with the jagger u only need to expose about 20 to 30% to fire the balistics. And BTW 2 uacs and 2 ac2 s is the best load out on a 4x.and what I mean by the armor is every 5 ton increase on a chassis has 4 more armor points max on the side torso except the 70 chassis for some reason look it up I was pissed when I found this out it don't make any sence. So going from 65 to 70 no side torso increase :/


2 UAC/5 + 2 AC/2, while very DPS isn't better or worse. 4 AC/5 is WAAAAAY cooler.

Those "Top Level" matches you talk about is that 12vs12 tumble weed land? Why do you need someone else to tell you what to bring. I think you take this game way to seriously. ;)

Not that you have derailed the thread thoroughly to make a point that is an opinion. Post up your best 3D build as that was the point of this thread.

#23 Sam Slade

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Posted 09 March 2014 - 10:17 PM

Best 'Phract is my 'Phract

STD275, AC20, 3Med Las, ERPPC max JJ

45 point alpha if you need it... constant damage as soon as you see someone, AC20 and ERPPC on opposite sides means solid DPS even if half your mech is blown off

#24 DarkDevilDancer

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Posted 10 March 2014 - 05:27 AM

A slow heavy is a dead heavy you don't want to be below 70 kph if you can help it, XLs in phracts are not that bad honestly.

#25 Phra

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Posted 10 March 2014 - 07:55 AM

Brawla: http://mwo.smurfy-ne...d3caa2a80d5e525
OldSkewl: http://mwo.smurfy-ne...33bb67d14a7fa4b
Destroyer: http://mwo.smurfy-ne...c7cc320a18f64c0
Cheese: http://mwo.smurfy-ne...b6e4edf4c56bf84
Energy Cat #1: http://mwo.smurfy-ne...d3486751f083c8b
Energy Car #2: http://mwo.smurfy-ne...5ab4dc92b1fcd0f

Did I mention, 3D is the single most versatile mech in the game?

#26 tayhimself

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Posted 10 March 2014 - 07:58 AM

View PostPhra, on 10 March 2014 - 07:55 AM, said:


These are all great. Props.

#27 DONTOR

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Posted 10 March 2014 - 08:12 AM

Minus the "destroyers" ammo in the XL equiped side torsos, they all look great.

#28 Unleashed3k

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Posted 10 March 2014 - 08:23 AM

Try that....
for 3D:

http://mwo.smurfy-ne...9df8b666101c7fd

And best non-cash CTF is the 4x:

http://mwo.smurfy-ne...ffb5ec86c298a1e

ac/uac5 is crap, u need 2 sorts of ammo, watch heat/jam etc...

these 4 ac5 babes fire without overheat if you fire r.arm 2xac5 in chainfire and left arm the other 2xac5 on chain.. mouse 3 maybe all 4 together as alpha, then u get an ac20 with 1.5sec cooldown... ^^

Best Heavy... the Ilya Muromets:

tripple lbx:

http://mwo.smurfy-ne...6d9a620e4c2a5cc

Probably the best config for Heavys anyhow: 3xuAc5 / 3xMedL

http://mwo.smurfy-ne...6ccbf72b3da428e

---> UAC5 dont jam if u fire 3 on chain + 15dmg bonus alpha

and last but not least.... THE BOOMPHRACT: Tripple Gauss

http://mwo.smurfy-ne...3722161deae2b20

more for experienced snipers, slow as hell but nearly every shot brings another dead enemy :angry:

Edited by Battlestar3k, 10 March 2014 - 08:41 AM.


#29 N a p e s

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Posted 10 March 2014 - 08:41 AM

This is a little off-topic but which other Cataphract variants do you guys recommend?

#30 Phra

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Posted 10 March 2014 - 08:50 AM

View PostDONTOR, on 10 March 2014 - 08:12 AM, said:

Minus the "destroyers" ammo in the XL equiped side torsos, they all look great.


Not actually my build, just saved it for further usage.

Shuffling armor, ammo around a bit, with an additional JJ is what I'd use.

http://mwo.smurfy-ne...6d06462fcc8a548

#31 Phra

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Posted 10 March 2014 - 09:03 AM

View PostNapes339, on 10 March 2014 - 08:41 AM, said:

This is a little off-topic but which other Cataphract variants do you guys recommend?


Ilya and the 4x.

QUADAKKA (4X): http://mwo.smurfy-ne...b04ffb7b0704ed7

Put left and right on chain and fire them overlapping so the sequence is L1,R1,L2,R2 for unmatched maximum cockpit shake.

CHAINSAW (IM): http://mwo.smurfy-ne...4abee69f419f7a5

The famous oldie is still heaps of fun. You prolly wanna macro it for maximum usability.

#32 Unleashed3k

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Posted 10 March 2014 - 09:23 AM

View PostPhra, on 10 March 2014 - 09:03 AM, said:


The famous oldie is still heaps of fun. You prolly wanna macro it for maximum usability.


yeah, and if u go use macros, search for aimbots as well, so u keep ur skill at maximum low lvl...

even if PGI accepts UAC5 macros, its just totally overpowered and using it, is just as noobish as using other hacks...

#33 N a p e s

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Posted 10 March 2014 - 09:44 AM

View PostBattlestar3k, on 10 March 2014 - 09:23 AM, said:


yeah, and if u go use macros, search for aimbots as well, so u keep ur skill at maximum low lvl...

even if PGI accepts UAC5 macros, its just totally overpowered and using it, is just as noobish as using other hacks...


Does the macro even really still help since they changed the UAC5s cooldown?

The build is interesting and I'm considering shelling out the MC for an Ilya but I won't be touching the macro regardless of if it still has any benefits or not.

#34 Unleashed3k

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Posted 10 March 2014 - 10:37 AM

View PostNapes339, on 10 March 2014 - 09:44 AM, said:


Does the macro even really still help since they changed the UAC5s cooldown?

The build is interesting and I'm considering shelling out the MC for an Ilya but I won't be touching the macro regardless of if it still has any benefits or not.



i tried a macro 2month ago, no idea how it really works, but it began with single chainfire and then i had 40 uac5 grenades fired in 4-5secs before they jammed all together... only tested on testing grounds, but 40shots from 3uac in such a short period is just totally imba to play vs other players... and anybody that uses it is nothing more or less than a cheater in my opinion! Of course a TAG macro isn't a prob, but when it comes to the point of dealing more dmg than should be possible, its just against any competition. i do very well in my Ilya without it, and so can everybody else improve his/her skill...

#35 tayhimself

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Posted 10 March 2014 - 10:54 AM

View PostNapes339, on 10 March 2014 - 09:44 AM, said:


Does the macro even really still help since they changed the UAC5s cooldown?

The build is interesting and I'm considering shelling out the MC for an Ilya but I won't be touching the macro regardless of if it still has any benefits or not.

You're correct. Since the cooldown change, for 3 uac/5, macros are only useful in cases where you want max dps for lets say 5+ seconds. AND you must alpha rather than chainfire.

If you don't get the Ilya, the CTF-1X is good and flexible as well.

#36 N a p e s

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Posted 10 March 2014 - 11:04 AM

View Posttayhimself, on 10 March 2014 - 10:54 AM, said:

You're correct. Since the cooldown change, for 3 uac/5, macros are only useful in cases where you want max dps for lets say 5+ seconds. AND you must alpha rather than chainfire.

If you don't get the Ilya, the CTF-1X is good and flexible as well.


The 1X seems like an easy choice as a second Cataphract and I believe the AC20, 5xMlas build will be tons of fun as a big Hunchback.

Its the third one where I'm not sure what to do. I have a Jagermech which can do most of the 4X builds with the added bonus of high weapon mounts, the 2X seems like a copy of the 1X with missiles in one arm and the Ilya requires MC... Smurfy's will be my friend as I try to make a decision.

#37 Unleashed3k

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Posted 10 March 2014 - 02:29 PM

View PostNapes339, on 10 March 2014 - 11:04 AM, said:


The 1X seems like an easy choice as a second Cataphract and I believe the AC20, 5xMlas build will be tons of fun as a big Hunchback.

Its the third one where I'm not sure what to do. I have a Jagermech which can do most of the 4X builds with the added bonus of high weapon mounts, the 2X seems like a copy of the 1X with missiles in one arm and the Ilya requires MC... Smurfy's will be my friend as I try to make a decision.


but the Cataphracts got 5 tons more.... for ammo, armor, engine, i startet with the jagermechs, but phract is the better brawler, jm6 dd rocks as support with double gauss and quad mg ^^

#38 Kubernetes

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Posted 10 March 2014 - 05:12 PM

View PostDarkDevilDancer, on 10 March 2014 - 05:27 AM, said:

A slow heavy is a dead heavy you don't want to be below 70 kph if you can help it, XLs in phracts are not that bad honestly.


You might think that, but a brawler 3D's JJs help maneuverability a ton. I've done great in the 60-65kph range-- you just have to be smart about when you engage. I've also done well in a slow Ilya too. AC20, UAC5 in left arm, MPL in right arm.

As for triple UAC5 gunships, I don't see the point of chainfiring them. At that point you may as well just load up regular AC5s. Just unload all three. Even if one gun jams up, you're still putting out crazy dps. If two guns jam, then get under cover until they clear. When all three are popping (along with three MLs) --that's the true beauty of the UAC gunship.

#39 Phra

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Posted 11 March 2014 - 06:24 AM

View PostBattlestar3k, on 10 March 2014 - 09:23 AM, said:


yeah, and if u go use macros, search for aimbots as well, so u keep ur skill at maximum low lvl...

even if PGI accepts UAC5 macros, its just totally overpowered and using it, is just as noobish as using other hacks...


Except it doesn't mean more DPS anymore, since the recharge is the same as mentioned before. All it does is giving you an option to pick between DPS and DPM as you wish.

Edited by Phra, 11 March 2014 - 06:26 AM.


#40 Unleashed3k

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Posted 11 March 2014 - 06:48 AM

@Phra: 3rd person programs that CHANGE ingame systems... If U think its ok, u wouldnt mind beeing headshoted every macht from an aimbot too? Or maybe its a fair hacker, and he only aims for your arms or legs and u run around every game with only 1 leg, cause he just decided to pick another option...

TS dont change working systems, its only an improvement for teams to communicate, a macro is something U use because of a huge lack of skill to CHANGE/OPTIMIZE working engine in your way.... here we come back to other hacks... same story, u CHANGE/OPTIMIZE working game engine...

Phra, in your opinion it seems to be totally legal to use a wallhack or an aimbot too.

See, if i come around a corner, press the trigger for macro and got around 200+ dmg instead of ie 100 or less dmg without, tell me what IS FAIR in using macros like the uac chainsaw etc? Whiteknighting macros... hmm, lemme guess, u cant compete without? Are they essential for your gameplay? In a phew 12p drops lately u see 7 or more Ilya Muromets that chainsaw down every frontline, so shall we all now use macros to stand against 12p teams, ok, but say goodbye to all casual pugs that just drop in for some matches of fun... We have no CW, no League, but some ppl run "meta"builts as we would compete in a World Championship...

wake up, its just 12on12 for nothing but fun, and somewhen the funplayers will be gone, if u think its worth waiting for such a long time to cw, and then have the servers shutdown after 2 month cause there'll be only 1k ie "pro's" left...





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