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Whats Next? (April's Mech)

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#301 Dawnstealer

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Posted 08 April 2014 - 06:01 PM

View PostGas Guzzler, on 08 April 2014 - 03:53 PM, said:


In their defense they are probably scrambling trying to meet deadlines because they know how angry people get when they miss their deadlines. I would like to see news too, but they are doing work so I'm giving them a pass for the time being.

Honestly, as whiny as this community is, I don't really blame them, but the solution for avoiding upset people at missing deadlines is hit your benchmarks, not keep the community in the dark. Drives me nuts and I'm one of this game's rabid supporters.

#302 Jin Ma

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Posted 08 April 2014 - 06:22 PM

View PostDawnstealer, on 08 April 2014 - 06:01 PM, said:

Honestly, as whiny as this community is, I don't really blame them, but the solution for avoiding upset people at missing deadlines is hit your benchmarks, not keep the community in the dark. Drives me nuts and I'm one of this game's rabid supporters.


or just be smart and over predict the time needed to meet benchmarks. And announce that instead of the internal deadline that is constantly missed.

Edited by Jin Ma, 08 April 2014 - 06:22 PM.


#303 Duke Hector

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Posted 08 April 2014 - 07:05 PM

View PostDawnstealer, on 08 April 2014 - 06:01 PM, said:

Honestly, as whiny as this community is, I don't really blame them, but the solution for avoiding upset people at missing deadlines is hit your benchmarks, not keep the community in the dark. Drives me nuts and I'm one of this game's rabid supporters.


true but what really didn't help was the fact that they outright lied to us about last year concerning what they did for the last year and how community warfare was delayed by a year since they didn't get a long enough license and they had to renew it and didn't tell us, THAT is keeping community in the dark

THAT is what really makes me angry, and its not just me either

and the only ones to blame for that is themselves

Edited by Dan the Ice Man, 08 April 2014 - 07:06 PM.


#304 Dawnstealer

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Posted 08 April 2014 - 07:39 PM

Yeah - they definitely haven't helped themselves, fershur. Although it did seem like they were getting better in the communication department.

#305 aniviron

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Posted 08 April 2014 - 09:57 PM

View PostDan the Ice Man, on 08 April 2014 - 07:05 PM, said:


true but what really didn't help was the fact that they outright lied to us about last year concerning what they did for the last year and how community warfare was delayed by a year since they didn't get a long enough license and they had to renew it and didn't tell us, THAT is keeping community in the dark

THAT is what really makes me angry, and its not just me either

and the only ones to blame for that is themselves


Pretty much this. It's one thing to not hit a deadline. It's another thing to say "90 days," when you haven't even started planning it yet. And then not only did it not come out after 90 days, but no planning was done during those three months. And this has happened three times now. Three. Where they knew for 100% certain that nothing was going to come out because there was no design document, and during the time they said it would come out, no work was done on it. Hell, during the launch party, they still didn't even have a finished design document.

And so every time CW has failed to appear, it hasn't been delays. It's been straight up lying in order to sell more mechs and prevent people from leaving the game. I can't imagine why else anyone would say that you have this feature coming soon before planning has even started.

#306 Cimarb

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Posted 09 April 2014 - 07:34 AM

View Postaniviron, on 08 April 2014 - 09:57 PM, said:


Pretty much this. It's one thing to not hit a deadline. It's another thing to say "90 days," when you haven't even started planning it yet. And then not only did it not come out after 90 days, but no planning was done during those three months. And this has happened three times now. Three. Where they knew for 100% certain that nothing was going to come out because there was no design document, and during the time they said it would come out, no work was done on it. Hell, during the launch party, they still didn't even have a finished design document.

And so every time CW has failed to appear, it hasn't been delays. It's been straight up lying in order to sell more mechs and prevent people from leaving the game. I can't imagine why else anyone would say that you have this feature coming soon before planning has even started.

I honestly don't want to agree with you, but it's hard to argue this point without some serious Elton John-level rose glasses. They need to hit their deadlines, and those deadlines need to be conservative enough to let them do that. It's not ok to continue delaying things with little to no progress to show in that time.

UI2.0, while not the most streamlined system in itself, has allowed a lot of new features and fixes to be implemented, so I AM encouraged by the patches we have had recently, but they need to start releasing some CW info - there really isn't any excuse not to at this point.

#307 theta123

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Posted 09 April 2014 - 08:23 AM

View PostHollow Earth, on 07 April 2014 - 02:22 PM, said:


Becuase harmony gold will throw a tantrum over the use of Macross/Battletech designs. or mechs based off the Macross/battletech designs.
Harmony gold owns the Distribution rights of Macross outside of Japan as RoboTech. Even Studio Nue, the original creator of Macross, is having trouble distributing Macross outside of Japan should give you an idea of how **** Harmony gold is about the situation.
So its simple then
we kill harmony gold

#308 Duke Hector

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Posted 09 April 2014 - 08:50 AM

View PostCimarb, on 09 April 2014 - 07:34 AM, said:

I honestly don't want to agree with you, but it's hard to argue this point without some serious Elton John-level rose glasses. They need to hit their deadlines, and those deadlines need to be conservative enough to let them do that. It's not ok to continue delaying things with little to no progress to show in that time.

UI2.0, while not the most streamlined system in itself, has allowed a lot of new features and fixes to be implemented, so I AM encouraged by the patches we have had recently, but they need to start releasing some CW info - there really isn't any excuse not to at this point.


which is why i said we don't need anymore mechs for the time being because they really need all hands on deck to work on the features that were supposed to be here last year.

so i don't know what they need all this money for, and its not like they are strapped for cash either. unless they wasted it all which i think may be the case.

aside from the UI there is no difference from the beta game and this game now, and thats well over a year now. Heres a good one for you too to think about they SAID that collisions and MASC were supposed to be in the game when the highlander was released... still no MASC or collisions or flea for that matter.

so they are super late on that by almost a year now

and as i said before in a post before they censored it, and dumped it, they really need to get their act together

Edited by Dan the Ice Man, 09 April 2014 - 08:52 AM.


#309 PappySmurf

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Posted 09 April 2014 - 08:55 AM

(so they are super late on that by almost a year now

and as i said before in a post before they censored it, and dumped it, they really need to get their act together)
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

I don't think the few thousand players left really give a FFUUCKK anymore so many have left this game for greener pastures.

Posted Image

#310 Reported for Inappropriate Name

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Posted 09 April 2014 - 09:25 AM

View PostGas Guzzler, on 08 April 2014 - 03:53 PM, said:


In their defense they are probably scrambling trying to meet deadlines because they know how angry people get when they miss their deadlines. I would like to see news too, but they are doing work so I'm giving them a pass for the time being.

they're running out of money. game will be dead by 2016

#311 mack sabbath

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Posted 09 April 2014 - 09:32 AM

Haven't you heard? Quickdraw & BJ Heros next, Sean Lang picked em with "community support."

Of course everyone here voted or something? Guess I missed it somehow...

#312 Amsro

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Posted 09 April 2014 - 09:51 AM

View PostStevie Ray Vaughan, on 09 April 2014 - 09:32 AM, said:

Haven't you heard? Quickdraw & BJ Heros next, Sean Lang picked em with "community support."

Of course everyone here voted or something? Guess I missed it somehow...


The NGNG forum seems to be more official then this website. -_-

#313 mack sabbath

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Posted 09 April 2014 - 10:01 AM

I guess it's good to know, going forth, that Phil & the gang will be choosing the Mechs they intend to sell us.

A poll on these forums would make too much sense I suppose.

#314 C E Dwyer

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Posted 09 April 2014 - 10:14 AM

View PostStevie Ray Vaughan, on 09 April 2014 - 09:32 AM, said:

Haven't you heard? Quickdraw & BJ Heros next, Sean Lang picked em with "community support."

Of course everyone here voted or something? Guess I missed it somehow...


What you mean is sean lang picked the ones he and his friends want

#315 Jin Ma

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Posted 09 April 2014 - 10:23 AM

View PostPappySmurf, on 09 April 2014 - 08:55 AM, said:

(so they are super late on that by almost a year now

and as i said before in a post before they censored it, and dumped it, they really need to get their act together)
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

I don't think the few thousand players left really give a FFUUCKK anymore so many have left this game for greener pastures.

Posted Image


damn almost 2 whole fukz

Edited by Jin Ma, 09 April 2014 - 10:23 AM.


#316 Rebas Kradd

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Posted 09 April 2014 - 11:05 AM

View Postaniviron, on 08 April 2014 - 09:57 PM, said:


Pretty much this. It's one thing to not hit a deadline. It's another thing to say "90 days," when you haven't even started planning it yet. And then not only did it not come out after 90 days, but no planning was done during those three months. And this has happened three times now. Three. Where they knew for 100% certain that nothing was going to come out because there was no design document, and during the time they said it would come out, no work was done on it. Hell, during the launch party, they still didn't even have a finished design document.

And so every time CW has failed to appear, it hasn't been delays. It's been straight up lying in order to sell more mechs and prevent people from leaving the game. I can't imagine why else anyone would say that you have this feature coming soon before planning has even started.


I'm curious what you think they should have done instead.

Write, in 1,000 words or less, what you would have done in their place.

Given conditions: You've realized that Microsoft may not re-up the license and even if they do, you're 15 months away from UI repair/HSR work away from even getting time to work on CW. Also, you do not have 250 employees nor a snazzy, sparkly PR machine like Chris Roberts does to maintain goodwill.

You may begin...now. -_-

#317 aniviron

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Posted 09 April 2014 - 12:35 PM

View PostRebas Kradd, on 09 April 2014 - 11:05 AM, said:


I'm curious what you think they should have done instead.

Write, in 1,000 words or less, what you would have done in their place.

Given conditions: You've realized that Microsoft may not re-up the license and even if they do, you're 15 months away from UI repair/HSR work away from even getting time to work on CW. Also, you do not have 250 employees nor a snazzy, sparkly PR machine like Chris Roberts does to maintain goodwill.

You may begin...now. -_-


Given your conditions, it's impossible, since you state that I'm not allowed to work on this at all for 15 months.

However, I don't think that's realistic at all. Every piece of CW so far except the UI and backend of the galaxy map and loyalty system has been doable from the start. For example: a HUGE piece of the missing CW pie is the attack and defend game mode. We've had two new game modes introduced since CW was first promised, neither of them the attack/defend mode that everyone wants.

Then, instead of spending eight months chasing bugs, let everyone know that, well, this IS a beta and there are going to be bugs. Spend those eight months getting CW content out the door. Again, they had over a year of beta time for this. Prototype the attack/defend game mode in one month by making the lower team on river city attack the upper city to capture the dropship. Something, anything. Find out if the existing maps can be made to work for attack/defend or if it needs new ones.

Let the bugs pile up. They're annoying, but the MO for the last year has been: Fix old bugs, add new features, new features bring back old bugs, refix old bugs, new features, ad nauseum. The reason that bugfixing doesn't tend to happen until the end of development is so that recurring bugs and bugs that are going to be fixed by new features anyway don't consume time.

Also, I can't think of much worse a plan than repeatedly telling bald-faced lies to the community about a feature you know isn't going to come out on time, or even only a year late. Assuming that they did nothing, not a single thing differently, don't lie to the community. Know why nobody trusts what we're told in the command chair here? It's because anytime we get official word, it's more than likely a falsehood, and that breeds frustration. You're better off either saying nothing, or saying, "It's going to take a long time, it'll be done when it's done." Great example from another free-to-play game: Spiral Knights. The end-game, an area called The Core, has been locked since the game's launch, teased at, but with no way for players to get in. Guess what? Years later, it's still not here. But instead of saying "It'll be done in 90 days" once every 120 days, we were just told to wait, and enjoy the game we had in the mean time. Lots of new content has come out for the game in the intervening time, though like this game, much of it amounts to new levels and equipment. But in SK, nobody feels lied to about the time it's taken to get the content, and the community is much better for it.

I'm also not buying your "Oh they don't have 250 employees" argument. Guess what? Neither do a lot of studios. But compared to, say, Unknown Worlds, with six employees, who released their game October 2012, around the same time as MWO, those six developers have released about the same number of levels as MWO, fixed the netcode, added a complete rebalance of the game to make it better for competitive play, added new classes, weapons, and content, added DX11 support and a new UI, and did all of this without a five million dollar founders program or $30 in-game "micro"transactions. All of this new content was free, from six people.

Might have been over 1k words, but I'm not going to count. Have fun!

#318 Harathan

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Posted 09 April 2014 - 01:48 PM

View PostJin Ma, on 09 April 2014 - 10:23 AM, said:


damn almost 2 whole fukz


Negative 2. Look closer.

#319 Mazzyplz

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Posted 09 April 2014 - 01:54 PM

View PostRyvucz, on 29 March 2014 - 03:01 PM, said:


I'm sorry, I had no idea my wording covered launchers that can only fire one missile at a time.

I shall clarify for you next time.


oh?

here you go:



you can fire all at once with this weap. system IRL

the vid. doesn't show it but you can actually trigger all the "bullets" to fly out in a single salvo

#320 Ryvucz

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Posted 10 April 2014 - 01:48 PM

View PostMazzyplz, on 09 April 2014 - 01:54 PM, said:


oh?

here you go:



you can fire all at once with this weap. system IRL

the vid. doesn't show it but you can actually trigger all the "bullets" to fly out in a single salvo


Totally not missiles.





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