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New 45 Tonner Incoming


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#1 Runs With Scissors

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Posted 12 March 2014 - 10:22 PM

hears they are workin on a new 45 tonner. So far all the mechs have come from the Record Sheets: 3050 upgrade book I have. (including the clanners) So throwing out melee weapons, MASC and insufficient variants im left with the Vindicator and the Wyvern. Both of them sadly, are slow as dirt like the blackjack. My bets on the Vindicator, its more popular I think.

#2 Escef

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Posted 12 March 2014 - 11:35 PM

Paul Inouye said last night that it was going to be the Hatcherman.


He was joking, duh.

#3 SnagaDance

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Posted 13 March 2014 - 01:05 AM

It would be awesome though if the Hatchetman was suddenly implemented together with a whole system of physical attacks (hand actuators that mean something!) and maybe even some kind of knock-down again (though without stun-locking).

But yeah, it'll probably be the Vindicator....

#4 IceCase88

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Posted 13 March 2014 - 02:48 AM

Joy... yet another medium mech. ;)

#5 Blood Rose

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Posted 13 March 2014 - 03:05 AM

I want a Hellspawn... But we wont have them for a long time yet ;)

#6 Shiro Matsumoto

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Posted 13 March 2014 - 03:14 AM

yeah.. wonderously another Medium...though, looks not bad, a bit slow maybe, but promising variants.

VND-1R: 3 Energy(RA, LA, H), 1 Missile(LT)
VND-1X: 2 Energy(RA, H), 1 Ballistic(LA), 1 Missile(LT)
VND-3L: 3 Energy(RA, LA, H), 1 Missile (LT), DHS, Case

VND-1R St. Ives Blue - as Hero?

All have 4 Jumpjets, but an 180er Engine Rating.. (same as the Blackjack`s 180er...it will be another "slow" 45 ton Mech).

Edited by John McFianna, 13 March 2014 - 03:38 AM.


#7 Wraith 1

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Posted 13 March 2014 - 03:17 AM

Urbanmech with a gauss duct-taped to the top.

PGI pls.







The Vindicator doesn't seem to add much we don't already have, but it could be fun if it has a high engine cap.
VND-1X could be useful with AC2/PPC.

I'm kinda hoping we don't get a Wyvern, sick of seeing so many medium SSRM boats.
Either way, we now have an excuse to bug Paul about the Hatchetman.

#8 Frankdark

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Posted 13 March 2014 - 03:23 AM

More Like this i think

VND-1R
H 1E
CT AMS
RT
LT 2M
RA 3E
LA 1E

Edited by Frankdark, 13 March 2014 - 03:27 AM.


#9 Andross Deverow

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Posted 13 March 2014 - 03:31 AM

View PostJohn McFianna, on 13 March 2014 - 03:14 AM, said:

yeah.. wonderously another Medium...though, looks not bad, a biot aslow maybe, but promising Variants.

VND-1R: 3 Energy, 1 Missile
VND-1X: 2 Energy, 1 Ballistic, 1 Missile
VND-3L: 3 Energy, 1 Missile, DHS, Case

VND-1R St. Ives Blue - as Hero?

All have 4 Jumpjets, but an 180er Engine Rating.. (same as the Blackjack`s 180er...it will be another slow 45 ton Mech).

So.. Basically another useless mech then. Only one of the variants has ballistic capability, only one ballistic point at that. This game totally revolves around ballistic platforms now so most any mech with energy/missles only will pretty much useless other than being cannon fodder.

Regards

#10 Shiro Matsumoto

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Posted 13 March 2014 - 03:54 AM

View PostFrankdark, on 13 March 2014 - 03:23 AM, said:

More Like this i think

VND-1R
H 1E
CT AMS
RT
LT 2M
RA 3E
LA 1E



Probably, yes.

My hope is to get a better Engine cap than with the BJ, otherwise, well.. its a BJ with missile slots, and no Ballistics (other than a single MG in the VND-1X), and we dont know variants yet.

It might LOOK better than a fugly Blackjack though.

#11 wanderer

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Posted 13 March 2014 - 04:55 AM

The -1X can manage AC/5 + PPC, so you're not skunked there. The -1AA is fastest in class if implemented. And the -1SIC can pull laser/Streak or LRM skirmisher duty. They also all fall under the "have to kill to stop firing", thanks to the head energy hardpoint.

I'll welcome it simply because it means the Capellan Trifecta of 'Mechs will be in- Raven, Vindicator, Cataphract.

#12 Strum Wealh

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Posted 13 March 2014 - 06:07 AM

View PostJohn McFianna, on 13 March 2014 - 03:14 AM, said:

yeah.. wonderously another Medium...though, looks not bad, a bit slow maybe, but promising variants.

VND-1R: 3 Energy(RA, LA, H), 1 Missile(LT)
VND-1X: 2 Energy(RA, H), 1 Ballistic(LA), 1 Missile(LT)
VND-3L: 3 Energy(RA, LA, H), 1 Missile (LT), DHS, Case

VND-1R St. Ives Blue - as Hero?

All have 4 Jumpjets, but an 180er Engine Rating.. (same as the Blackjack`s 180er...it will be another "slow" 45 ton Mech).

View PostAndross Deverow, on 13 March 2014 - 03:31 AM, said:


So.. Basically another useless mech then. Only one of the variants has ballistic capability, only one ballistic point at that. This game totally revolves around ballistic platforms now so most any mech with energy/missles only will pretty much useless other than being cannon fodder.

Regards

As a point of clarification/correction: the VND-1X actually carries two Machine Guns in it's Left Arm (along with a half-ton of MG ammo and a full set of actuators). ;)

#13 Ngamok

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Posted 13 March 2014 - 06:17 AM

View PostEscef, on 12 March 2014 - 11:35 PM, said:

Paul Inouye said last night that it was going to be the Hatcherman.


He was joking, duh.


Gratz on the 24 hour premium !

#14 Escef

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Posted 13 March 2014 - 04:13 PM

View PostNgamok, on 13 March 2014 - 06:17 AM, said:


Gratz on the 24 hour premium !

Already gave it away to one of my buddies. :wacko: Gotta encourage folks to play, man.

#15 CrashieJ

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Posted 13 March 2014 - 04:41 PM

Well, PGI can pull a sidewinder and give us a Crab

http://www.sarna.net/wiki/Crab

#16 Kaeb Odellas

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Posted 13 March 2014 - 05:40 PM

Not excited about seeing another slow 45-tonner. At least the Blackjack has high-mounted arm hardpoints and the benefit of 3 extra crit slots from not having lower arm or hand actuators, and it's barely viable as is.

I suppose it can carry missiles. Maybe missiles will be better then?

#17 Jin Ma

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Posted 13 March 2014 - 06:35 PM

View PostWraith 1, on 13 March 2014 - 03:17 AM, said:

Urbanmech with a gauss duct-taped to the top.

PGI pls.








The Vindicator doesn't seem to add much we don't already have, but it could be fun if it has a high engine cap.
VND-1X could be useful with AC2/PPC.

I'm kinda hoping we don't get a Wyvern, sick of seeing so many medium SSRM boats.
Either way, we now have an excuse to bug Paul about the Hatchetman.


once we have enough, no new mech will add anything to what we already have. maybe right now within our restrictions we're just at that point

#18 Coralld

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Posted 13 March 2014 - 07:17 PM

View PostBlood Rose, on 13 March 2014 - 03:05 AM, said:

I want a Hellspawn... But we wont have them for a long time yet :wacko:

Hellspawn was a very fun mech. Ugly as sin, but very fast and could hit like a truck.

View Postgavilatius, on 13 March 2014 - 04:41 PM, said:

Well, PGI can pull a sidewinder and give us a Crab

http://www.sarna.net/wiki/Crab

I'd love me some Crabs. The Crab is a very good solid mech even if it is all energy. 2x PPCs with X number of ML with either ECM/JJ would make for a deadly machine. However, if it is confirmed that its going to be a 45ton mech then the odds are of it being the Crab is very slim.

View PostEscef, on 12 March 2014 - 11:35 PM, said:

Paul Inouye said last night that it was going to be the Hatcherman.


He was joking, duh.

You better not be playing with me, because if they put in the Hatchetman then that means they will also put in the Axeman and I loves me a Axeman to the point I will be very tempted to pay out the a$$ for one.

View PostKaeb Odellas, on 13 March 2014 - 05:40 PM, said:

Not excited about seeing another slow 45-tonner. At least the Blackjack has high-mounted arm hardpoints and the benefit of 3 extra crit slots from not having lower arm or hand actuators, and it's barely viable as is.

I suppose it can carry missiles. Maybe missiles will be better then?


Black Jacks may be slow stock, but when upgraded with bigger engines and stuff the Black Jack would make you wish that it was giving you a BJ. I have seen a lot of Black Jacks being used and used to very good effect. I love my Black Jacks 1 and 3.

If the the next 45 ton mech is XL friendly then we might see something very interesting be it a Hatchetman, Vindicator, or even a Wyvern.

View Postwanderer, on 13 March 2014 - 04:55 AM, said:

The -1X can manage AC/5 + PPC, so you're not skunked there. The -1AA is fastest in class if implemented. And the -1SIC can pull laser/Streak or LRM skirmisher duty. They also all fall under the "have to kill to stop firing", thanks to the head energy hardpoint.

I'll welcome it simply because it means the Capellan Trifecta of 'Mechs will be in- Raven, Vindicator, Cataphract.

Cataphract may be the initian brain child of the Capellans, however, no Phract at that time was fielded at the beginning of their production until the Federation captured most of the stock piles and manufacturing senters for the mech. So even though the Phract may be first built by the Caps it was in fact first fielded by the Feds. Also, the Phract 4X and 3D were Fed variants.

Edited by Coralld, 14 March 2014 - 06:54 AM.


#19 Escef

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Posted 13 March 2014 - 07:20 PM

View PostKaeb Odellas, on 13 March 2014 - 05:40 PM, said:

Not excited about seeing another slow 45-tonner. At least the Blackjack has high-mounted arm hardpoints and the benefit of 3 extra crit slots from not having lower arm or hand actuators, and it's barely viable as is.


The problem is that most of the timeline appropriate medium mechs right now are basically pocket heavies.

#20 Wraith 1

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Posted 13 March 2014 - 09:50 PM

View PostJin Ma, on 13 March 2014 - 06:35 PM, said:


once we have enough, no new mech will add anything to what we already have. maybe right now within our restrictions we're just at that point


I thought of that, but I needed some more filler text to make the urbanmech bit stand out a little less :P

I do think it seems a little bland though. I'm much more interested in the candidates for the next heavies and lights.





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