The first match after the DX11 patch and I get missing mech parts.
CPU: Intel i7 3820
MoBo: Asus Rampage IV Formula
GPU: Asus GTX 780 DCU II OC SLI
RAM: Corsair Dominator GT 1866Mhz 8GB
PSU: Corsair AX850
SSD: Corsair Force GT 120GB
OS: Windows 7 Ultimate 64 bit
All settings on max
0
Missing Mech Bits
Started by JimLahey, Mar 04 2014 01:44 PM
3 replies to this topic
#1
Posted 04 March 2014 - 01:44 PM
#2
Posted 04 March 2014 - 01:53 PM
This was seen during QA on SLI rigs and should have been noted in the known issues. You can either disable SLI or run in DX9 for now, sorry about that we are planning to dedicate some time to improving SLI support soon now DX11 is out on production. As you can imagine a lot of our time/resources has been dedicated to that for some time so like UI 2.0 now it is out of the way it frees us up to focus on other things.
#3
Posted 04 March 2014 - 02:44 PM
SLI was enabled but only one card was doing work. I manually disabled SLI in Nvidia control panel and all is good now.
#4
Posted 04 March 2014 - 03:49 PM
Matthew Craig, on 04 March 2014 - 01:53 PM, said:
This was seen during QA on SLI rigs and should have been noted in the known issues. You can either disable SLI or run in DX9 for now, sorry about that we are planning to dedicate some time to improving SLI support soon now DX11 is out on production. As you can imagine a lot of our time/resources has been dedicated to that for some time so like UI 2.0 now it is out of the way it frees us up to focus on other things.
Groovy. I saw this too on my SLI rig. I'm glad to hear that you'll be looking at SLI compatibility, I can't wait to get my second card in on the 'Mech-blasting action.
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