Heat (Another gameplay proposal that no one will agree with...)
#21
Posted 16 November 2011 - 08:45 PM
Assuming you have item decay due to damage and/or possibly wear and tear remember,
In this time frame finding the expertise in the IS to repair and upkeep Clantech is incredibly difficult and also incredibly expensive.
Incorporate that cost and difficulty and you might see far less IS pilots making wholesale swaps of IS gear for Clan. More than likely you will see a weapon system or two swapped out here and there.
As for the Clans, lose you mech or even have it crippled and you are looking at a serious loss of honor for having failed in battle.(Unless you performed some feat so incredibly heroic that it counterbalances this). You might not got your mech back right away, or might even be downgraded into a lesser mech (Perhaps an IS based IIC refit) until your mech is repaired or you regain some prestige. Either of these elements could be included at some stage of the game.
#22
Posted 16 November 2011 - 09:50 PM
I would be careful about cleaving too close to canon heat values, as there's a difference between a strategic pace and a glacial pace.
#23
Posted 16 November 2011 - 11:02 PM
#24
Posted 17 November 2011 - 12:24 AM
#25
Posted 17 November 2011 - 07:23 AM
#26
Posted 17 November 2011 - 07:35 AM
The option of a heat limiter whihc can be removed at will would help people who aren't good at heat management.
Something like... a gauge that's 70% green, 20% yelllow, 10% red, and then ends in shut down once you pass red. The limiter prevents you from firing if you're in the yellow zone.
#28
Posted 17 November 2011 - 10:44 AM
#29
Posted 17 November 2011 - 10:51 AM
Edited by wolf74, 17 November 2011 - 10:51 AM.
#30
Posted 17 November 2011 - 01:39 PM
ifi want to fire in yellow let me. my decision.
If my heat alarm and warnings of shutdown eminent arent screaming in my ear i am not in combat.
plus, there should also be a override for shutting down. like in all the games. because i cannot think that any company or country would build something that costs that much that becomes immobile. give it a penalty depending on how high your heat is when over ridden.. especially if moving adds heat. but id take that over being stuck in the open, i should havea choice of damage to save myself.
how many of you have used that button in the mech games and thought you were so glad to have it?
plus, a mech that can be shut down, is hard to find on a map. and a over ridden one running high on heat in the middle of a fire fight with another mech, and you had to take that shot that would have shut you down, then hit the override and dived behind a hill to find yourself starring down the barrel of a guass rifle from another mech. you take a pot shot, hit the override, keep running...
what im getting at is that you might be dealing with your heat well, but running on the redline due to the situation. or ( Like me), built your mech to do exactly this. dropped some armor and went with another laser, because you wanted to squeeze everything you could on exactly the way you wanted it because you are a pro...
so yes, you run hott. but short of blowing up, why not run your mech at 98% like a hot rodded car?
Edited by Jack BeFLippen, 17 November 2011 - 01:59 PM.
#31
Posted 17 November 2011 - 01:57 PM
Jack BeFLippen, on 17 November 2011 - 01:39 PM, said:
#32
Posted 17 November 2011 - 02:43 PM
Melissia, on 17 November 2011 - 01:57 PM, said:
this i could handle. XD
#33
Posted 17 November 2011 - 03:33 PM
Garth Erlam, on 17 November 2011 - 10:05 AM, said:
Rest assured we read, and we listen.
Heh, it's just a little sarcasm. Didn't want to come across like I was making demands.
Melissia, on 17 November 2011 - 07:35 AM, said:
The option of a heat limiter whihc can be removed at will would help people who aren't good at heat management.
Something like... a gauge that's 70% green, 20% yelllow, 10% red, and then ends in shut down once you pass red. The limiter prevents you from firing if you're in the yellow zone.
Actually, I don't mind having an easymode available, as long as I can turn it off. Having an automatic heat limiter as a toggle function....that's not a bad idea at all.
#34
Posted 17 November 2011 - 05:48 PM
#35
Posted 17 November 2011 - 06:44 PM
#36
Posted 17 November 2011 - 08:42 PM
#37
Posted 17 November 2011 - 11:03 PM
#38
Posted 19 November 2011 - 02:08 AM
#39
Posted 22 November 2011 - 12:36 PM
#40
Posted 22 November 2011 - 04:04 PM
In any case better than just rule the option out. If people absolutely want to run the classic E-boat we all so dearly love... ... let them, just need to make sure they will not profit from it. It is IMHO always better to not rule something out in principle, rather make it somewhat unattractive.
Edited by Dlardrageth, 22 November 2011 - 04:04 PM.
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users