Seen lots of builds and people reporting much love for it but no one ever goes into how they use said build over course of game.
Settled into the Fang and Champ pretty well and build relatively stable for each but flame... while I do okay I can't seem to find a build I am content with seems like it should do more.
Dragon in general with it giant center torso I find it best to stand off at a bit longer ranges and as such the Champ I use 3 AC2's and Fang I use 2 AC5's with medium laser (Pulse if I have tonage and heat disapation) both are quite nasty and when i go down with them damage spread all over. Basically I give as good as I get and more.
Flame I can't seem to settle on a load out that's truely efficent. 4 Large, 2 PPC 2 Med, 4 Med 1 Cannon (AC10, LBX, AC20, Ultra) and others. With such limited weapon spots and so spread out especially being concentrated on arms hard time coming up with a good load out.
I try ranged which allows me to take incoming damage better and spread it out and do okay but feel like mech should be able to put out a bit more. Try something more close in like 4 med/4 small and AC20/10 and its like I paint a giant bullseye on center torso it gets cored so fast and nothing else really gets hit so annoying.
AC with only 1 slot if ya use want it to be useful but at same time its a large portion of your available weight. Between it and center torso missile all you got for "Safe" weaponry . Gauss seems like a natural fit here but have hard time using it for its 15 tons pretty much have to XL which for the range boost isn't end of world.
Engine I try to stick to 300+ with speed tweak I move along at good pace and few extra slots of HS's.
So how do people roll it stick back wait for attrition to start sniping as they go then use speed to rush in and finish off?
Edited by Mad Ox, 06 March 2014 - 11:18 AM.