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La Malinche Builds


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#21 Bishop Steiner

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Posted 07 March 2014 - 10:33 PM

View PostMaoutheGreat, on 07 March 2014 - 10:28 PM, said:

I see alot of people using Gauss, AC/10, and AC/20 in their LMs. I prefer the LB AC/10 X personally. Also I try to stay away from the missile harpoint. It adds a head-sized target to your RT making it easier to destory. So I'm not a huge fan of that and I use the RT mostly for DHS storage.

this build concept sounds familiar for some reason........

#22 MaoutheGreat

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Posted 08 March 2014 - 07:27 AM

View PostBishop Steiner, on 07 March 2014 - 10:33 PM, said:

this build concept sounds familiar for some reason........

I don't know why, I didn't mean to copy anyone if I did. If I didn't I guess I am starting to think like a better player.

#23 Bishop Steiner

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Posted 08 March 2014 - 07:58 AM

View PostMaoutheGreat, on 08 March 2014 - 07:27 AM, said:

I don't know why, I didn't mean to copy anyone if I did. If I didn't I guess I am starting to think like a better player.

well, if you look back at my OP in the thread
LA MALINCHE
seems like we are at least thinking along similar lines.....but not sure anyone would accuse me of being one of the better players! ;)

#24 Ngamok

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Posted 08 March 2014 - 10:04 AM

View PostBishop Steiner, on 08 March 2014 - 07:58 AM, said:

.....but not sure anyone would accuse me of being one of the better players! ;)


Because you DC'd against me about 2 weeks ago in one of your FIRESTARTERS!!

#25 Bishop Steiner

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Posted 08 March 2014 - 10:19 AM

View PostNgamok, on 08 March 2014 - 10:04 AM, said:


Because you DC'd against me about 2 weeks ago in one of your FIRESTARTERS!!

not by choice, darn it!

#26 NRP

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Posted 08 March 2014 - 10:26 AM

Yeah, the new DX11 rendering option seems a bit . . . unstable. I've had a few hard crashes while running it (not just a client crash, the entire damn computer resets and windows boots into safe mode).

#27 MaoutheGreat

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Posted 08 March 2014 - 06:25 PM

View PostNRP, on 08 March 2014 - 10:26 AM, said:

Yeah, the new DX11 rendering option seems a bit . . . unstable. I've had a few hard crashes while running it (not just a client crash, the entire damn computer resets and windows boots into safe mode).

Haven't had any of these problems yet. I've had much more problem with lag though.

#28 kesuga7

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Posted 08 March 2014 - 07:32 PM

http://mwo.smurfy-ne...ce11c30b9227fa8

1 Streak , 2 mediums , 2 large pulse lasers , 1 ac 10 , 18 doubles , 61.0 kph - 567 armor

********

You can take out the streak missile and one medium laser - change the leftover medium laser to pulse and fit another heatsink in

http://mwo.smurfy-ne...f28edef42bb09ed

Edited by kesuga7, 08 March 2014 - 07:34 PM.


#29 Lexx

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Posted 09 March 2014 - 08:45 AM

View PostBishop Steiner, on 08 March 2014 - 07:58 AM, said:

well, if you look back at my OP in the thread
LA MALINCHE
seems like we are at least thinking along similar lines.....but not sure anyone would accuse me of being one of the better players! :)


You might have a problem using AC/10 ammo for that LB10X...

Here is what I run on my "Llama Lynch Mob"

LA MALINCHE

I use the ER Large lasers at long range, then switch to the rest of the weapons up close.

The low mounted weapon mounts on this mech are a problem, it's not good for hill humping.
I find it best to peek around a corner, unleash everything you have into the first mech you see them move back and cool down. Hopefully one of your teammates doesn't shoot you in the back when you step out there.

#30 NRP

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Posted 09 March 2014 - 08:53 AM

I really wish the gauss wasn't so screwed up, because it fits perfectly with an XL380, 2 LPL, 2 MPL, 18 DHS setup. I cannot come to terms with that goddamn firing mechanic. The AC/10 is serviceable, but I do wish I had a bit more punch. A UAC/5+ERPPC combo is just too hot. I love the LPLs in the arms though.

#31 Bishop Steiner

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Posted 09 March 2014 - 10:15 AM

View PostLexx, on 09 March 2014 - 08:45 AM, said:


You might have a problem using AC/10 ammo for that LB10X...

Here is what I run on my "Llama Lynch Mob"

LA MALINCHE

I use the ER Large lasers at long range, then switch to the rest of the weapons up close.

The low mounted weapon mounts on this mech are a problem, it's not good for hill humping.
I find it best to peek around a corner, unleash everything you have into the first mech you see them move back and cool down. Hopefully one of your teammates doesn't shoot you in the back when you step out there.

if a person can't figure out the build, I figure MWO is too complex for them anyhow. Pretty obviously, I had ac ammo form a previous build.

#32 Mavairo

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Posted 09 March 2014 - 10:48 AM

http://mwo.smurfy-ne...f9867725021e925

The La Malinche I haven't bought the mech yet but that's what I'm eyeballing with all this news about XL engines working in this like it does the Victor.

#33 Bishop Steiner

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Posted 09 March 2014 - 06:03 PM

I can say that I have gone from lukewarm to positive about it. It will never be my damage leader, and it's still uglier than sin, but it performs far too consistently to dislike it.

#34 MaoutheGreat

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Posted 09 March 2014 - 08:05 PM

View PostMavairo, on 09 March 2014 - 10:48 AM, said:

http://mwo.smurfy-ne...f9867725021e925

The La Malinche I haven't bought the mech yet but that's what I'm eyeballing with all this news about XL engines working in this like it does the Victor.

I run one in my LM and it works great. Yeah it takes up slots so I can't run an AC/20, but that doesn't seem to bother me. With the XL400 it goes about 65 kmph so it is somewhat maneuverable, making sure you can get behind cover in a resonable amount of time.

#35 Amsro

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Posted 09 March 2014 - 08:46 PM

View PostNRP, on 09 March 2014 - 08:53 AM, said:

I really wish the gauss wasn't so screwed up, because it fits perfectly with an XL380, 2 LPL, 2 MPL, 18 DHS setup. I cannot come to terms with that goddamn firing mechanic. The AC/10 is serviceable, but I do wish I had a bit more punch. A UAC/5+ERPPC combo is just too hot. I love the LPLs in the arms though.


Does look to be a nice build. I use something like that on my Atlas K.

STD engine LaMalinche

#36 Bishop Steiner

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Posted 09 March 2014 - 09:22 PM

View PostAmsro, on 09 March 2014 - 08:46 PM, said:

Does look to be a nice build. I use something like that on my Atlas K.

STD engine LaMalinche

...eh. Standard leaves you too slow to maximize those hit boxes, IMO.

Also.....if you insist on a Standard, this is Better

Edited by Bishop Steiner, 09 March 2014 - 09:25 PM.


#37 VXJaeger

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Posted 09 March 2014 - 10:47 PM

This seems to work:
Lazy and deadly





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