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Cw-Determined Weekly Mech Sales For Specific Factions


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Poll: Cw-Determined Weekly Mech Sales For Specific Factions (4 member(s) have cast votes)

Weekly, CW-determined, Mech sales, ONLY for players of specific struggling factions

  1. Yes, it adds depth (1 votes [25.00%])

    Percentage of vote: 25.00%

  2. Not now, mayber later (3 votes [75.00%])

    Percentage of vote: 75.00%

  3. No, it isn't a balanced concept (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. I'm not sure (0 votes [0.00%])

    Percentage of vote: 0.00%

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#1 Zephonarch II

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Posted 29 January 2015 - 10:12 AM

This is almost identical to the sales that have been circulating throughout January, but my suggestion would be to circulate these more often, AND ONLY BE OFFERED TO STRUGGLING FACTIONS. For instance, let's name this project: "Reinforcements Sales". Currently Rasalhague, is almost completely annexed by the Clans, when their Capital is also surrounded. Why not favour Rasalhague players at the moment? And if the IS pushes back well enough, Clan Reinforcement Sales. And so on.

I mean, oh man...

I think this is turning into a rant. Sorry all.
I mean the CW feature is still in Beta, and MWO is pretty free with letting the Community do whatever they want, changes would just have to abide within canon and stuff. I'm talking about the Metas out there for players trying to have fun with the entire experience in MWO. Zergs too. Unit-events vs Pugs. Games can go either way.

But our restraints on CW are still in it's toddler phases. What happens when Rasalhague is completely taken over? What happens when a Capital has been annexed? Call-to-Arms? Are there even enough devoted teams out there to make use of CW? Should we bind it to normal public-drops?

At the moment:
  • We need performance fixes,
  • players need to figure out how to optimize their own game settings(advertise the user.cfg file freedom)(b/c some players don't even know about these directory-change settings),
  • CW balancing,
  • CW server population problems
  • matchmaking balancing,
  • better maps or updated old maps(with lengthend ranges through Clan mechs and IS quirks -> ... WE. NEED LARGER MAPS)(specifically longer corridors to fight in) Because the game is more than 8v8 now as 12v12, with quirked IS/bulkier and faster Clans, Short ranged combat can turn the tides FAST. Alpine, however is still a wildcard map. Because, tactics are what dictate who wins, regardless of Clan/IS ratios in teams, and add
  • maybe new modes.
I think there needs to be depth in the Sales model too, make it apart of CW is what I meant before my rant-list showed up.

Edited by Zephonarch II, 29 January 2015 - 10:13 AM.






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