

Airstrike Vs Artillery
#1
Posted 19 October 2013 - 06:09 PM
(Forum search is mostly useless)
#2
Posted 19 October 2013 - 06:21 PM
#3
Posted 20 October 2013 - 12:54 PM
Picture the scenario. I'm three quarters the way up a steep side of a snow covered hill in Alpine observing out to 5 km + for my Lance. I have the 4xZoom module so can give relatively accurate target movement and type data to my Assaults (That's the Recon phase out of the way). I turn left to make sure nothing is sneaking up the hill to take me out, and by accident leave the zoom mode enabled. I notice movement around our original deployment point, a drilling rig; its two Ravens trying to CAP. I know my Lance is between 4 - 5 km away so switch to NGFO mode. "Fire Mission!" I can hit them at 3km as long as they stay planted at the rig, which they do. One crippled Raven later and the other one looking for me and I can send the Sitrep "End of Mission, Great shooting, severe damage inflicted".
True, it would be a lot better if we could carry more than one Artillery Strike, or if the actual fall of shot was more realistic for your 4000 C_Bills; but that's another thread. Until them check this out: http://www.google.co...ItjInk5gHpUDhRw
#4
Posted 20 October 2013 - 01:15 PM
#5
Posted 20 October 2013 - 03:10 PM
Also, can you carry an Artillery Strike module and an Air Strike module at the same time?
Edited by NRP, 20 October 2013 - 03:11 PM.
#6
Posted 20 October 2013 - 06:48 PM
#8
Posted 20 October 2013 - 07:21 PM
NRP, on 20 October 2013 - 03:10 PM, said:
Also, can you carry an Artillery Strike module and an Air Strike module at the same time?
I think I may have accidentally killed myself with my own airstrike once...

Anyway, yes, you can carry both.
#9
Posted 25 October 2013 - 03:44 PM
Quite a nice touch.
#10
Posted 25 October 2013 - 04:36 PM
NRP, on 20 October 2013 - 03:10 PM, said:
Also, can you carry an Artillery Strike module and an Air Strike module at the same time?
my Lance Mate, Colonel Tequila did. Don't think it was the intended target, but he laid one in danger close when we were fighting a Blackjack and a Cicada off our cap in our Locusts. Just as the music Starts, an enemy Spider clears the the ridge into the target zone. BOOM BOOM BOOM! and the Spider was gone. Unfortunately, my LCT finally get legged and killed, and that was the last of his offensive firepower, so we lost to cap, 2 of them still alive to 1 of ours.
#11
Posted 25 October 2013 - 04:59 PM
You're willing to take massive risks to land an artillery strike because of just how much potential reward there is. You can absolutely turn a game around with a single strike. At the very least you can use it to open up a good timing for a push.
#12
Posted 25 October 2013 - 08:46 PM
Lots of fun when you get them in the right spot (just behind a few enemies holding at a location)
Edited by verybad, 25 October 2013 - 08:48 PM.
#13
Posted 12 January 2014 - 04:13 AM
If you are lucky enough to be in the right place at the right time when this is happening, especially if it's a group of lights then you could cause significant damage to all of them because of the distribution of fire. One added bonus is that you will also get Assists for all of those you hit; a sort of win win scenario.
As I implied in my earlier post; an Artillery or Air Strike module can give a Light Recon a really good sting in the tail which doesn't affect it's weight.
http://www.google.co...PAZnKNYxhpTI0qw
#14
Posted 29 January 2014 - 07:53 AM
From time to time I did notice airstrikes dropping in a very tight location. More like a super accurate arty. Anyone else seen this?
#15
Posted 29 January 2014 - 10:24 AM
#16
Posted 29 January 2014 - 10:40 AM
You want to see a "Blob" spread out........., Drop "Arty". FIRE for EFFECT !
#17
Posted 29 January 2014 - 10:48 AM
Arty is good for grouped up mechs, or if you catch one snoozing on it's own, it can soften a mech up for your single mech to swoop in for a kill.
Arty is good all the time, Airstrikes are useful some of the time. There's always room for Jello.
#18
Posted 29 January 2014 - 02:02 PM
#19
Posted 29 January 2014 - 02:30 PM
Solis Obscuri, on 29 January 2014 - 02:02 PM, said:
Depends. Air Strike is better for hitting guys you know are hiding just behind a hill. An arty strike on top of the hill will splash around on both sides, airstrike will go in a line towards the other side.
#20
Posted 29 January 2014 - 02:58 PM
Escef, on 29 January 2014 - 02:30 PM, said:
That's true, and you can surprise them with it as the smoke isn't as apparent. But you need to really know just where they are, since only a few steps to either side along that ridge can put them out of the blast radius. It's a much more specialized tool in general.
Edited by Solis Obscuri, 29 January 2014 - 02:59 PM.
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