Don't know if it actually removes it as I was unwilling to save and see if a 5 million cbill engine was going to vanish into thin air: I was using Strip mech>All Equipment on my Griffin removed all the parts as intended but the engine (a XL340) wasnt showing as part of my inventory, saying I owned zero of them and wanted me to buy a new one. Canceling the change (exiting mechlab, not saving the changes) restored the mech as intended engine and all but just in case this is more than a visual bug I thought I should report it.
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Strip Mech Removing Engine From Inventory
Started by Xeno Phalcon, Mar 14 2014 06:03 PM
2 replies to this topic
#1
Posted 14 March 2014 - 06:03 PM
#2
Posted 14 March 2014 - 06:07 PM
When you "Strip Equipment", the game does not automatically update the client's expected inventory data. Once you "Checkout" after stripping, the engine will appear in the inventory as intended.
#3
Posted 15 March 2014 - 04:38 PM
I had this happen, when I swapped a std300 for a xl295 to compare. Couldn't find the std300 to put back in. I own both. Sucks to have to exit and do over.
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