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Holy Huge Legs Batman


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#1 Moonreign

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Posted 10 April 2014 - 05:33 PM

Is it just me or does the timberwolf look slightly out of proportion with those huge legs. I suppose in some ways it could be good as the low slung arm weapons will still shoot from higher up.

#2 DocBach

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Posted 10 April 2014 - 05:34 PM

if only there was a thread that was 15 or so pages of people saying this

#3 Thejuggla

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Posted 10 April 2014 - 05:36 PM

View PostDocBach, on 10 April 2014 - 05:34 PM, said:

if only there was a thread that was 15 or so pages of people saying this


Where is this thread? I haven't seen any timberwolf threads this is the first one.

The missile rack placements seem more like part of the arm then torso, they almost need their own hitbox, have they said anything about the hitboxes yet?

#4 DocBach

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Posted 10 April 2014 - 05:40 PM

http://mwomercs.com/...60#entry3285116

#5 FupDup

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Posted 10 April 2014 - 05:44 PM

Some of the more recent screenies don't look as bad.

Posted Image

Posted Image



Although there is still a bit of a proportions issue.

#6 BumbleBee

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Posted 10 April 2014 - 06:37 PM

^^^ I have no issues with the legs in these shots ^^^

Im not 100% sold on the upper arms though

#7 Gwydion Ward

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Posted 10 April 2014 - 07:08 PM

View PostMoonreign, on 10 April 2014 - 05:33 PM, said:

Is it just me or does the timberwolf look slightly out of proportion with those huge legs. I suppose in some ways it could be good as the low slung arm weapons will still shoot from higher up.


It definantly looks as if its on stilts.... the legs look almost 1/3 to long.... the Legs seem taller than the entire top 1/2 of the Mech...

Really hope they shorten them just slightly befor release. I mean.. i can understand how the mech being higher up would help with low/mid slung weapon arms... but that just looks waaaay out of proportion.

#8 Amsro

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Posted 10 April 2014 - 09:01 PM

Looks decent, can't wait until you get multiple missile hardpoints on those pods. This way PGI can butcher it just like the Catapult.

VCR MadCat Pods!

#9 FupDup

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Posted 10 April 2014 - 09:03 PM

View PostAmsro, on 10 April 2014 - 09:01 PM, said:

Looks decent, can't wait until you get multiple missile hardpoints on those pods. This way PGI can butcher it just like the Catapult.

VCR MadCat Pods!

I would laugh so hard if one of the most iconic mechs of all time was crippled by this game's mechanics. Especially at the people who bought one...

#10 Amsro

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Posted 10 April 2014 - 09:27 PM

View PostFupDup, on 10 April 2014 - 09:03 PM, said:

I would laugh so hard if one of the most iconic mechs of all time was crippled by this game's mechanics. Especially at the people who bought one...


But you'll barely be able to notice anyway!. :)

Posted Image

#11 MeiSooHaityu

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Posted 11 April 2014 - 07:57 AM

I thought the legs were tall at first too, but the more I look at the mech, the more it seems about right.

The Madcat always had long legs.
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Just don't take any armor out of the legs for anything :)





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