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A Few Map Ideas (Feel Free To Add On)


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#1 CMetz

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Posted 11 March 2014 - 03:02 AM

I was playing the other day and I started thinking about (probably) quick and easy mods/modes that could be added to our existing maps to increase the amount of variation in drops. Here are a couple of ideas that I had that I thought would be pretty interesting an add a bit to the game:

Canyon Network Sandstorm- Canyon Network, but with sand squalls that rise up repeatedly and obscure vision. Think about the snow squalls on frozen city, but with sand swirling though the valleys on Canyon Network. Could make for some fun effects.

Alpine Peaks Dusk- It would be cool to have another mode of Alpine where it is lower light, but not quite night. There are a lot of really cool lighting effects that happen around dusk and Alpine is a nice sized map that could incorporate many of them.

Terra Therma Eruption- Small eruptions could take place across the map causing lava to periodically rain down from the sky and small tremors could occur causing very mild screen shake, slightly hindering aiming.

I also think night modes could easily be implemented for Crimson Strait and a few other maps. It would also be interesting to see something like a "Caustic Valley Deep Freeze" where it is a cold version of a heat map, just to see changes in how the map is played.

Let me know what everyone thinks, and feel free to add more ideas.

#2 Sephlock

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Posted 11 March 2014 - 05:36 AM

View PostCMetz, on 11 March 2014 - 03:02 AM, said:

Alpine Peaks Dusk- It would be cool to have another mode of Alpine where it is lower light, but not quite night. There are a lot of really cool lighting effects that happen around dusk and Alpine is a nice sized map that could incorporate many of them.
NO

#3 CMetz

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Posted 11 March 2014 - 12:22 PM

LOL, you know some people really like Alpine as a map... I do, although my main gripe with it is that there is a lot of unused real estate on that map. I don't think people use it to their benefit as much as they could.





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