

V.o.i.p Voice Over Internet Protocal
#1
Posted 19 December 2013 - 01:11 PM
First let me say I have around 2000 matches played and this is my first post...i read alot of what other people say on here. (been playing about 4 months now)
And I respect all of your opinions..... if I disagree or if I agree with them.
This is my opinion. (and i would guess this topic has been brought up before).
I see alot of balance issues talking about "this weapon does this" and "that weapon does that" ...which is very true, some weapons and/or builds of mechs are truely advantagious to other builds.
But one thing that is not even i the matchmaker system is the fact that some people use TeamSpeak or some variant of it. And that alot of people do not. In fact i would venture to say that almost all Pre-Made groups do use Voice chat. And allmost all PUGs do not use Voice chat.
This is a major advantage to the persons/group using Voice Chat.
I think VOIP implemented for Mechwarrior online would really help to level the playing field for all players.
And also would help new players learn faster...being able to actully talk to someone...than fumble around on an already complicated keyboard system controling their mech "and trying to talk".
Also if VOIP was implemented it should have some features that would allow it to be disabled...for when you play with someone you dont care to listen to. (and probably limited to your lance, or your lance and whoever is daring enough to take command of your team).
Also perhaphs AutoMuting players that get Muted by a set number of people. ???
Just my opinion. thx for reading
#2
Posted 19 December 2013 - 01:17 PM
*thumbs up*
#3
Posted 19 December 2013 - 01:19 PM
#5
Posted 19 December 2013 - 01:22 PM
Many is not even close...
I have pointed it out many times and noone could awnser this: Whats the difference between aimbot and voip?
Both is 3rd party software used by players to obtain a unfair advantage over other players. Both could, theoretically, be installed by anyone. Both influeces the gameplay in an unfair manner for your opponent.
I have no problem with it, as long as pugs get the same chance with ingame voip. But then they show up and cry me a river and "argument" like I mentioned above.
Edited by JohnnyWayne, 19 December 2013 - 01:26 PM.
#6
Posted 19 December 2013 - 01:27 PM
That said, there's nothing stopping most people from hopping on TS and forming a pickup premade 4 man. There are plenty of servers that are free and easy to use.
That said, some kind of internal VOIP would be helpful, but many folks would still choose to use another solution, and some folks wouldn't use it still, so it's not a clear solution either.
#7
Posted 19 December 2013 - 01:29 PM
That said, I've always said that as a team game, MWO should have launched with a reliable in game VOIP system. I just chalk it up to general failure to deliver on product, much like UI2.0 or CW.
#8
Posted 19 December 2013 - 01:31 PM
JohnnyWayne, on 19 December 2013 - 01:22 PM, said:
Many is not even close...
I have pointed it out many times and noone could awnser this: Whats the difference between aimbot and voip?
Both is 3rd party software used by players to obtain a unfair advantage over other players. Both could, theoretically, be installed by anyone. Both influeces the gameplay in an unfair manner for your opponent.
I have no problem with it, as long as pugs get the same chance with ingame voip. But then they show up and cry me a river and "argument" like I mentioned above.
keep in mind this can be a disadvantage as much as an advantage.
i wouldnt listen to about 80% of the players out there trying to coordinate something since there is a vast playstyle difference in alot of players and many opinions on how to approach something. Asking 12 people who have never met each other to organize in a period of a minute long enough to come up with a suitable plan and then succesfully impliment it is alot to ask for. In addition to the trolls that would just use it to spam chat, people talking over one another, etc..etc. While this is useful, it cant even remotely compare to a group that knows each other using team speak.
Ya its a great idea but if you really want a good experience, go join a guild, and use a chat with people you know.
#9
Posted 19 December 2013 - 01:32 PM
JohnnyWayne, on 19 December 2013 - 01:22 PM, said:
Both is 3rd party software used by players to obtain a unfair advantage over other players. Both could, theoretically, be installed by anyone. Both influeces the gameplay in an unfair manner for your opponent.
Your definition of "Unfair" non-withstanding, an aimbot is strictly against the TOS and usually involves hacking the game in some way, while a 3rd party chat client does neither.
Folks who use 3rd party clients now are more likely to want to team up with other people than folks who play in random PUGs, VOIP or no VOIP, so regardless of it's implementation, premades will always have some level of an advantage.
And yes, most folks who argue that it's easy to install one and give it a try still support the idea of VOIP in game. In fact, it's something I've never heard a single opponent of outside of the argument of wasting time on it when 3rd party clients are already available, which at this stage of the game might just be true enough.
Edited by Bront, 19 December 2013 - 01:32 PM.
#11
Posted 19 December 2013 - 01:47 PM
#12
Posted 19 December 2013 - 02:22 PM
#13
Posted 19 December 2013 - 02:57 PM
When that thing was added in, we all tried it, and it was HORRID. I think they patched it once after adding it in and that was it, they moved on to sommin else. It was also the time they stopped talking to the community because OB was coming.
#14
Posted 19 December 2013 - 03:07 PM
JohnnyWayne, on 19 December 2013 - 01:22 PM, said:
It is not that it is not needed but more that in all other games that implement (primarily I speak of in game voip in wot) it are loaded with trolls to the point where many simply turn it off. But the OP brought up a good point, that being the ability to mute players and an even more intriguing idea of being able to have a auto mute for players w/X amount of mutes on their account. < Never seen that implemented in a game w/voip, just the general mute option and it would be a good addition if they were to add voip to mwo.
One thing that is worrisome to me is all the hate texting in game that would now be verbal slander over voip comms. Sure you could mute after the game, but lets say someones kid is playing and is not good and then have to hear the cursing and condemnation of the 'elite' rage gamers.
Personally I think I would turn it off regardless of any of this and opt for TS, but that's a personal choice and I do think it should be incorporated in the game along with ui2.0, dx11, lobbies/CW's, and sooooo many other things. So when it may or may not happen is anyones guess.
#15
Posted 19 December 2013 - 03:19 PM
Bront, on 19 December 2013 - 01:32 PM, said:
Folks who use 3rd party clients now are more likely to want to team up with other people than folks who play in random PUGs, VOIP or no VOIP, so regardless of it's implementation, premades will always have some level of an advantage.
And yes, most folks who argue that it's easy to install one and give it a try still support the idea of VOIP in game. In fact, it's something I've never heard a single opponent of outside of the argument of wasting time on it when 3rd party clients are already available, which at this stage of the game might just be true enough.
The goal they are aming for is still the same, so "ethnically" I don't see any difference. With the integration of voip ingame, PUGs at least could have a chance to organize, instead of just taking a beating.
Semi - integrated 3rd party VOIP software is not accepted among the community, as you can see with C3. Other voip programms don't have the option to talk to the whole team.
That in addition to a commo rose, would be perfect I think.
Btw, I'm playing Planetside 2 and the integrated VOIP is used there for commands and explaination of tactics. No trolls so far - its quite awesome. I think the hate you get via chat is easy and anonymous, but as soon as you talk to someone you are not that harsh. The option to mute a player is crucial to any voip solution.
Edited by JohnnyWayne, 19 December 2013 - 03:24 PM.
#16
Posted 19 December 2013 - 05:21 PM
JohnnyWayne, on 19 December 2013 - 01:22 PM, said:
Many is not even close...
I have pointed it out many times and noone could awnser this: Whats the difference between aimbot and voip?
Both is 3rd party software used by players to obtain a unfair advantage over other players. Both could, theoretically, be installed by anyone. Both influeces the gameplay in an unfair manner for your opponent.
I have no problem with it, as long as pugs get the same chance with ingame voip. But then they show up and cry me a river and "argument" like I mentioned above.
No, you've been told "Just join TS" because there isn't an in-game voip yet.
But we're the idiots............
#17
Posted 19 December 2013 - 05:24 PM
Aimbot is
There's your answer. Show me premade person who uses voip on TS that has said "Dont' put it in the game, we don't want it. You should suffer you pug you!"
Now I HAVE seen pugs whining and moaning and groaning they don't WANT to use voip but I failt to see how that translates to "***** premades" saying voip shouldn't be integrated into the game...
#18
Posted 19 December 2013 - 05:59 PM
Even if people turned off the in-game VOIP, it still is good for it to be there so that any player, not part of a pre-made group, can communicate quickly. Sadly, our calls for such a system have largely been ignored. It will either be years until we get an actual VOIP solution, or the game will cease to exist. Currently I am leaning toward the latter.
#19
Posted 20 December 2013 - 12:16 AM
WE'VE BEEN ASKING FOR THIS SINCE EARLY CLOSED BETA.
They implemented "c3" which is the same company that did many games VOIP. Planetside 2 is one of the best examples. I dont' care if the quality sucks. VOIP in large scale movements is 100% required and there is NO design excuse for its lacking.
#20
Posted 20 December 2013 - 05:27 AM
Sandpit, on 19 December 2013 - 05:21 PM, said:
But we're the idiots............
No. I've been told these by these idiots I'm talking about, that they don't want ingame voip BECAUSE there is ts. Don't tell me what other people said to me, you weren't even there.
I never said YOU are. I said exactly this people are. And I say, as long as there is no real ingame voip, I don't consider this game as fair matching when randoms and premades are grouped together.
P.S.: I don't give a **** about ToS. The effect you achive is the same and that is what bugs me.It is just a accepted exploit of a broken matchup system.
Edited by JohnnyWayne, 20 December 2013 - 05:37 AM.
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