The new achievement system is really fun and pretty awesome! keep that going please
The bad:
LRM's are now broken and overpowered, even if their respective damage was reduced and AMS range increased to compensate. Before the last patch LRMs did 432 kph, now they have a speed of 630 kph.
- The speed increase to the LRMs was way to much, they have gone from one extreme to the other. An increase in speed was needed but in the way of a 10-15 kph increase. Or even make an LRM module that would do that.
- Being able to hit speed tweaked light mechs at 850 plus meters with all of the missiles in a volley, while they are running at full speed is just wrong, the only viable light mechs now are the ECM variants.
- The argument could be made that light mechs are the counter to LRM boats and that a good mech pilot can close the distance on any LRM boat. While this is a true statement, when around half of the team is comprised of missile boats (typically heavies and assaults) and with the current state of LRMS, mathematically it is not possible to be able to counter that amount of LRM boats and close the gap, stay close and punch out their back armor/legs and live.
- Playing any mech without ECM is almost a death sentence, you have to stay underneath an allies ECM bubble, which in theory should promote team work, however I can not control what other people bring to the match and in many cases our PUG team doesn't drop with any ECM mechs. Also if the tried and true murder ball tactic isn't working (because arti-strikes are pounding everyone smart enough to stay under ECM) and the pilot decides to try anything cunning, leaving the ECM bubble in the middle of a brawl is an insta-death.
- The trial assault should not be a missile boat, make it an atlas or a highlander, even a victor but in the current state of the game a LRM50 stalker with it's own tag out performs average/decent pilots nine out of ten times
- Reduce the speed of LRM's from the current value by at least 35kph
- Switch the trial assault to a non-LRM based mech until the LRM issue gets resolved
- Change the AMS range to match the speed reduction.
Edited by Snuggles Time, 19 March 2014 - 12:48 AM.