Catra Lanis, on 06 April 2015 - 11:12 AM, said:
It is indeed making matches against me. I understand what you are saying but it is the end result of how I am told it works (if that's corrcet). It is not the intention of the design but rather a side effect of how it works, however that is cold comfort.
Does anyone know if it stacks player in desecending level? If it takes the highest ranking player in team 1 does the second highest ranking player always end up in team 2 even if there are a score of combinations that put the teams value equal?
It isn't making matches against you. It doesn't. People like to think that it does, but that
isn't how it works.
It doesn't make you lose to get you back to 1:1 WLR, because that would entail it building the whole match around you personally... and to make a match where the MM thinks you'll lose, it'd also be making a match where it wouldn't reduce your Elo, which is counterproductive.
But really, it doesn't build a match for one team to win and one team to lose; it strives to build a match where the odds of winning are 50:50.
This is how it works, from the guy who wrote it (solo queue; group is similar but kinda more complex due to group averages):
1) Take the oldest player in the queue. This is the first team target Elo.
2) Select players of as near to their Elo as possible, initially within 50pts. Only stretch these bounds if insufficient players can be found to make a full team, at which point it slowly extends the Elo range until it can find enough players within weight class limitations.
3) Take average of the first team's Elo, this is the second team target Elo
4) As per 2, add players to the second team until full.
5) Compute average Elo of second team, use this compared to the first teams average to determine end of match Elo adjustments.
So, if you've been in the queue longer than anyone else, you're the seed player. Otherwise (and this is most often going to be the case) you've been selected because your Elo was very close to the team Elo. The opposing team is made in the same way.
As such, the MM hasn't yet decided who it thinks will win, nor is it stacking the deck either way. The MM's only goal is to build as even a match as possible, and calculate Elo changes based of the match end result relative to the comparative Elo difference if any.
Unless you're very high, or very low Elo (both are very small categories) or playing in off hours, the bulk of the Elo range is actually pretty full of players. You can see this by getting matches inside a minute or so of searching. In the solo queue, that's pretty normal. In that case there's enough players at medium low through medium high Elo's to build matches without stretching the bounds, so everyone is pretty comparably ranked.