Zuesacoatl, on 19 March 2014 - 10:05 PM, said:
here is an image of what 3x ac2 heat hogs can do. Your image is just one case out of the millions out there. I am not a top notch player, but I do consider myself a decent player, and in the decent player brackets, LRMs were pretty worthless. Sure, you had to worry about the group that knew how to use them every now and then, but other than that, 90% worthless.
Edit, sorry, that was my 2xac5 1erlrg YLW. But the point is, dmg is irelevant. On your image, the HGN had the highest dmg, no kills. In a higher elo bracket, that could have spelled a loss because tons of dmg spread over a bunch of components is worthles, unlike my posting where most of the dmg is focused into a few components, insuring either I will strip that mech of death dealing ability, or someone else will. Dmg is just the measure of ones epeen, and so is kills. Component destruction, and other bonuses such as spotting and what not, that is a mark of a good player. the only thing the HGN had going for it was the fact that he had a good number of assists, other than that, dmg is of little concern when you can drop a few hundred dmg on one mech and his overall armor is just starting to push yellow.
You know what lrms were before the patch right? They needed teamwork to be good, because when they do well they do better than just about any other weapon system without really requiring the lrm mech to do much. No aiming skill required at all, just basic knowledge about positioning and know which targets to open fire on.
Now any idiot can do good with lrms, with or without teamwork, but it required a coordinated effort by the other team in order to counter it and/or specific mech that can help counter it (ECM). With a good lance of lrms + one narc/tag ECM spotter though, there is no possible counter a group of random player can scrape together without being lucky with ECM and map selection by the time that group has picked off enough players in order to win the battle for their team. On caustic you just lose. A good ECM spotter is harder to kill than any assault unless it is focused down by 3+ players aside from it's target because good luck shooting anything while being constantly shaken by missiles.