What Lrm Boat Are You Getting Now?
#21
Posted 20 March 2014 - 07:07 AM
#22
Posted 20 March 2014 - 07:12 AM
Ngamok, on 20 March 2014 - 07:07 AM, said:
Going to quote Mr. Robin Williams on this "And some people say "Robin, I'm a *functioning* alcoholic[LRM Platform]! Which is, you can be one. It's like being a paraplegic lap dancer. (Pause) You can do it, just not as well as the others, really."
Edited by Tichorius Davion, 20 March 2014 - 07:12 AM.
#25
Posted 20 March 2014 - 12:20 PM
Joseph Mallan, on 20 March 2014 - 04:08 AM, said:
You gain 10 tons just from switching to double heatsinks and in the proccess have identical cooling efficency.So 1.5 million c-bills for 10 tons.
You could for example upgrade to artemis add a BAP and increase heatsinks and retain all the current performance capabilities you have now with artemis and counter ECM capability added.
Also,you may want to move all the medium lasers on the stalker into the arms you can then target all 4 off the arm reticule for improved aiming on the vertical axis.
The CASE on this Stalker is useless it has an XL engine so it's 1 wasted ton.More ammo or heatsink?
Edited by Lykaon, 20 March 2014 - 12:28 PM.
#26
Posted 20 March 2014 - 12:29 PM
3 ALRM15s w/ TAG, PPC, 2 Md Lasers. Fire when they're in the open and laugh all the way to the bank.
Edited by Trauglodyte, 20 March 2014 - 12:31 PM.
#27
Posted 20 March 2014 - 12:51 PM
Ace Selin, on 20 March 2014 - 02:51 AM, said:
Had a centurion on Crimson Straight, side of hill, Spider spotted and 2 trial stalkers launched - Centurion was legged, lost weapon arm and orange CT. That's some serious firepower.
If I had a bead on a Centurion with a pair of mechs rocking ballistics...that wouldn't happen. It'd keep its leg and arm and lose it CT.
Edited by Ghost Badger, 20 March 2014 - 12:51 PM.
#28
Posted 20 March 2014 - 12:52 PM
Edited by MadTulip, 20 March 2014 - 12:52 PM.
#31
Posted 20 March 2014 - 07:25 PM
Lyoto Machida, on 20 March 2014 - 03:00 PM, said:
Yeah, I dont have one of those, and Im part of the N.O.P.E club, so no more $$$ for PGI for the forseeable future. That means no premium time, mech bays, etc, until s__t gets sorted.
#32
Posted 20 March 2014 - 07:57 PM
Currently running 6 LRM5s (Saving for Artemis) - reccomended builds for an A1?
#33
Posted 20 March 2014 - 08:16 PM
So I guess my answer to the OPs question is "none".
#34
Posted 20 March 2014 - 08:30 PM
And one I use if I want to front load more lrms downfield (although I usually don't play it as much): C4
#35
Posted 21 March 2014 - 07:30 AM
Ovion, on 20 March 2014 - 07:57 PM, said:
Currently running 6 LRM5s (Saving for Artemis) - reccomended builds for an A1?
Skip the Artemis if your going to run 5's. The pattern is tight enough. Run XL300, JJs, and as much ammo as you can, stay mobile, and never stop firing. Switch back and forth between alpha and chain fire depending on what you need to do.
#36
Posted 21 March 2014 - 09:25 AM
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