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Fixing Lrms


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#21 Delas Ting Usee

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Posted 23 March 2014 - 08:58 PM

The more severe consequence of LRMs being so prevalent...you now see people piloting more Assaults and Lights - sure there are still Heavies and Mediums but look at the make-up of groups and you'll see less of them.
Now matches will see more DDC, Stalkers, Spiders and Raven 3Ls.
In one particular match my pug team and I faced SEVEN ATLAI with LRM launches!!
We only had one stalker, one victor and our own outnumbered DDC.
Needless to say we were out-ton and outmatched.
WAY TO GO PGI, if your plan was to drive players towards Assaults and Lights to the detriment of other classes, you did it!!!
That is until 3/3/3/3 comes along.

#22 SirLANsalot

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Posted 24 March 2014 - 09:33 AM

View PostLightfoot, on 23 March 2014 - 08:35 PM, said:

Restore the Gauss Rifle to be average player usable. Many players would switch to that and it counters LRMs.


Then learn to Gauss.
Apparently its really hard for people to CLICK AND DRAG there mouse to fire a gun, much less learn to fire 2 weapon groups simultaneously. ERPPC and Gauss work quite well together still, you just need to use 2 buttons instead of "I click 1 button an enemy mech goes boom!". Play 15-20 games with a gauss, you will adapt to it quite quickly.

Accept, Adapt, Annihilate.

#23 Reptilizer

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Posted 24 March 2014 - 09:36 AM

View PostSirLANsalot, on 24 March 2014 - 09:33 AM, said:


Then learn to Gauss.
Apparently its really hard for people to CLICK AND DRAG there mouse to fire a gun, much less learn to fire 2 weapon groups simultaneously. ERPPC and Gauss work quite well together still, you just need to use 2 buttons instead of "I click 1 button an enemy mech goes boom!". Play 15-20 games with a gauss, you will adapt to it quite quickly.

Accept, Adapt, Annihilate.


Ah, too complex.
Use ERLL and Gauss. Works best, needs only 1 button. Fire Laser, adjust aim while it burns, release the Gauss. Explosions much.

#24 SirLANsalot

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Posted 24 March 2014 - 09:46 AM

View PostReptilizer, on 24 March 2014 - 09:36 AM, said:


Ah, too complex.
Use ERLL and Gauss. Works best, needs only 1 button. Fire Laser, adjust aim while it burns, release the Gauss. Explosions much.



That doesn't even make sense. So your saying to intentionally reduce your own damage by moving OFF the target while the LL duration is going. That right there, is some kind of special, from a founder and overlord person no less.
Did you forget that lasers and ballistics are two very different game mechanics? PPC's are the only ones that are a ballistic in the energy line, and thus work well with other ballistics, now that the PPC's speed is close to the gauss again, that old meta still works. Just takes a little more practice to use properly, which apparently no one wants to put the time into to get better at the game.

#25 Solahma

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Posted 24 March 2014 - 09:46 AM

1) agreed, but not so soon, need to wait until things calm down and after Launch Module to see how LRMs fit into the new drop stystem. For all we know, it will be just fine in a couple weeks because of other non-related changes. If it is still too fast, I would say 150 m/s as a minimum, but more likely 155-160 m/s would be the sweet spot, still fast/effective, but at least mechs have a chance to evade, currently you cannot evade the first solvo of missiles even from 600-700m out.

2) disagree, reasons stated by others already.

3) not a bad idea, wouldn't hurt scouts, but at least you have the oppertunity to realize the situation you are in. NARC indicator would be good, TAG would be a little redundant though since it disappears so quick and it's really easy to tell if you are being TAG'd

Edited by Solahma, 24 March 2014 - 09:47 AM.


#26 Reptilizer

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Posted 24 March 2014 - 09:55 AM

View PostSirLANsalot, on 24 March 2014 - 09:46 AM, said:



That doesn't even make sense. So your saying to intentionally reduce your own damage by moving OFF the target while the LL duration is going. That right there, is some kind of special, from a founder and overlord person no less.
Did you forget that lasers and ballistics are two very different game mechanics? PPC's are the only ones that are a ballistic in the energy line, and thus work well with other ballistics, now that the PPC's speed is close to the gauss again, that old meta still works. Just takes a little more practice to use properly, which apparently no one wants to put the time into to get better at the game.


Steamy today, huh?
I will explain to the polite Sir nonetheless:
We are talking about people having problems using Gauss, right? Perhaps because they are uncomfortable using several buttons. No crack shots here, no ELO gods ok? Because they would not need any advice i guess.
So what works quite nicely is teaming up - lets say - 2 Gauss an 1 ERLL on 1 button.

1. Fire the Laser and adjust while it burns. Might be you can pull your crosshair to an already damaged section or get on target when you were slightly off?
2. Release the button at the end of the laser burn and hit whatever you managed to get your crosshair over.

Works like a charm. Try it. Helps a LOT when Energy is in the arm and Ballistic in the body. Will not even need arm lock snap.

And now please get rid of whatever crawled up yours, ok?

#27 nimdabew

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Posted 24 March 2014 - 11:00 AM

View PostSirLANsalot, on 24 March 2014 - 09:46 AM, said:

That doesn't even make sense. So your saying to intentionally reduce your own damage by moving OFF the target while the LL duration is going. That right there, is some kind of special, from a founder and overlord person no less. Did you forget that lasers and ballistics are two very different game mechanics? PPC's are the only ones that are a ballistic in the energy line, and thus work well with other ballistics, now that the PPC's speed is close to the gauss again, that old meta still works. Just takes a little more practice to use properly, which apparently no one wants to put the time into to get better at the game.


Put Gauss and LLas on the same button and group fire. While the LLas is discharging, the Guass is charging. When the LLAs is dont firing, release the button and Guass sends its payload towards the target as soon as the LLas is done. 15 + 9 = 24 dmg. I am going to try this with my YLW tonight.

Edited by nimdabew, 24 March 2014 - 11:01 AM.


#28 wintersborn

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Posted 24 March 2014 - 11:02 AM

They did fix them and now they will make them useless again.

PGI and you Nerf herders :)





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