One of the things I've always disliked when using LRMs in the game is that they have a range of 1000m which makes sense since they are long range missiles. But it would quickly be apparent that you never really hit anyone at that range. Hell my personal experience is that it was waste of ammo to fire at anyone beyond 500m. That kinda made the long in LRM seem like a joke.
But with the new LRM buff I might actually hit a target at 900m and suddenly LRMs feel like what I always wanted.
Of course this might end up making the LRMs a little better than they were supposed to be, or it might not, time will tell. But the point of what I wanted to say is: if LRMs needs to be nerfed again, then I sincerly hope that PGI will nerf the damage, rate of fire, up the heat or something else as long as the missile speed is not nerfed.
The new missile speed is what makes LRMs long range so nerfing the speed again would simply again make them medium range missiles and those are coming later.
Edited by Savage Wolf, 22 March 2014 - 05:26 AM.