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Hero 'mech Hardpoints And Hardpoint Locations


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#1 AlmightyAeng

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Posted 27 March 2014 - 06:40 AM

The less than optimal hardpoints for heroes is part of how PGI combats 'pay to win' arguments.

Edited by Ghost Badger, 27 March 2014 - 06:41 AM.


#2 EyeOne

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Posted 27 March 2014 - 06:52 AM

Yeah, you just made most of those way too powerful, which is why PGI didn't do that either. There is a very good reason they don't put 1 ballistic hardpoint in each torso of an assault mech... There is only one outcome to that. Thank god they didn't do that.

As for the Grid Iron, I think the changes are even simpler than that. I just needs 1 Ballistic hardpoint and 2 Missile instead of the other way around. There is limited use for a single 10 tube missile hardpoint with SRMs not working reliably. I don't even use it on mine.

I doubt many would say that the Misery needs improvement.





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