ShinVector, on 30 March 2014 - 06:58 PM, said:
The shoulder in the black and white image doesn't extend as much as the real 3D image. If you look at the black and white image... The Shoulders are below the head level.
The 3D Thunderbolt the shoulders are slightly higher than the head.
Another image to refer too.. that is what got to me..
http://mwomercs.com/...01#entry2942101
That B&W image looks like it was not rendered within the program and looks like it was drawn in a 2d fashion. I'd like to consider it artists creative rights, and the arms are just lowered for a more relaxed posture. (Thanks to neuro helmets, this would probably happen, as the shoulders would/should have enough range of motion to pull off such a pose.)
I can see and understand now what you were referencing to, but the generalized shapes are correct as well as the details, except for that shoulder placement...
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/ph34r.png)